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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Behind-the-Scenes Look at 'The Good Dinosaur'

October 8, 2015, 10:29 AM

http://www.pixarpost.com/2015/10/behind-the-scenes...

Prepare to be astonished — The Good Dinosaur is set to wow audiences with its heartwarming friendship and a expansive landscapes — which appear to be plucked right from a postcard. Over the coming days and weeks we will dig deeper into the development of the story, production, animation and lighting (among many more areas) to uncover countless details as we chatted with select crew members while visiting the Studio on October 1 and 2.

The Future of Virtual Reality is Amazing (and Naus

October 8, 2015, 10:29 AM

http://www.indiewire.com/article/the-future-of-vir...

I recently attended the first-ever Kaleidoscope Virtual Reality Film Festival, and something happened to me that I have previously relegated to the world of William Gibson novels. I was in line for short films of the "Experimental" category – as opposed to Documentary, Animation, Live Action and, most mysterious of all, "Experience" – when a man with whom I had struck up a waiting-in-line conversation asked me if I wanted to see something cool.

Pro Tip: Add 3D Text in Final Cut Pro X

October 8, 2015, 10:29 AM

http://www.premiumbeat.com/blog/pro-tip-add-3d-tex...

If you haven't been using FCPX, you may have missed how great some of the new features are. Here's how you can simply drag and drop 3D text into your video!

The 5 Biggest Tech Flops in Modern Filmmaking

October 8, 2015, 10:28 AM

http://www.premiumbeat.com/blog/the-5-biggest-tech...

Not every technological innovation can change the world. Here are a few of the most notorious fails in modern filmmaking.

Creating interlaced video from progressive footage

October 8, 2015, 10:27 AM

http://www.fcp.co/final-cut-pro/tutorials/1731-cre...

One of the things we enjoy about running the site is receiving news or tutorials about things in Final Cut Pro X that we would never think about. This is one example, a very clever trick for making progressive footage appear interlaced in an interlaced timeline.

IZotope releases upgraded RX 5 Audio Editor and RX

October 8, 2015, 10:27 AM

http://www.redsharknews.com/audio/item/2949-izotop...

After an intensive development programme, iZotope has just released its RX Post Production Suite and a new version of its well-regarded RX 5 Audio Editor. iZotopeRX Audio EditorRX Post Production SuiteAudioaudio post production

Adobe MAX 2105: Sneaks Hint At Image Automation

October 8, 2015, 10:26 AM

http://news.doddleme.com/blogs/post-production/ado...

Imagine being able to take a picture of something with your mobile phone, and then through Adobe Creative Sync, send that image to Photoshop, convert it to a 3D model and then print it on a 3D printer. Wouldn’t that be incredible? And speaking of that, Adobe is also promising that in the future, you’ll be able to get rid of those pesky photobombs. That’s just a few of the bleeding edge features that Adobe has given us a peak of this week at Adobe MAX.

Leading the Line: How Avid Helped to Tell the Stor

October 8, 2015, 04:33 AM

http://www.avidblogs.com/how-avid-helped-to-tell-t...

The article Leading the Line: How Avid Helped to Tell the Story of the Real Wayne Rooney by Julian Nelson appeared first on Avid Blogs - The media industry is changing fast. Get the insight you need to succeed—read Avid Blogs..

Review: Sonarworks Reference 3 & Measurement Micro

October 8, 2015, 04:33 AM

http://designingsound.org/2015/10/review-sonarwork...

Oh The Variables When you consider the variables in pla […]

Going Off-Model: Hotel Transylvania 2

October 8, 2015, 04:32 AM

http://www.fxguide.com/featured/going-off-model-ho...

One of the biggest challenges faced by Sony Pictures Imageworks' visual effects and animation team on Sony Pictures Animation’s Hotel Transylvania 2 was the unique style of movement that director Genndy Tartakovsky wanted to impart on the characters. Explored also on the first film, this exaggerated motion gave an incredible level of extra effect to the performances, but also meant that the artists could not always run typical physics sims for things like cloth and FX. Visual effects superviso...

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