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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Screen replacement and creating alternate storylin

October 7, 2015, 05:16 AM

http://www.fcp.co/final-cut-pro/tutorials/1729-scr...

Two new tutorials from Ripple this week. We look at replacing an iPad screen with the TrackX plugin and creating alternate storylines in FCPX.

RE:Vison Effects anti-flicker plugins now availabl

October 7, 2015, 05:16 AM

http://www.redsharknews.com/post/item/2941-re-viso...

RE:Vision Effects has expanded the compatibility of its anti-flicker plugins to encompass OpenFX. Phil Rhodes comes away impressed. RE:Vision EffectsDE:FlickerFlickerBandingPluginsOpenFX

Far Cry Primal - Behind the Scenes

October 7, 2015, 05:14 AM

http://www.cgmeetup.net/home/far-cry-primal-behind...

Ubisoft Montreal dev team gives background on their vision for Far Cry Primal: bringing Far Cry to the Stone Age.

An Interview with Character Artist Mars

October 7, 2015, 05:14 AM

http://cgvilla.com/2015/10/07/an-interview-with-ch...

Cgvilla.com recently took an interview with Character Artist Supree Mars. Supree Mars is a 3D artist from bangkok, Thailand. Mars always comes up with some wonderful 3D Character Art all the time. In this interview we tries to know more about him and his work process. Hope that interview will be inspiring for readers and newbies.

Avengers: Age of Ultron Titles Animatic

October 7, 2015, 05:14 AM

http://www.cgmeetup.net/home/avengers-age-of-ultro...

Perception presents Avengers: Age of Ultron Titles Animatic Breakdown.

Sculpting Cartoon Character Elmer Fudd in 3D Coat

October 7, 2015, 05:13 AM

http://www.cgmeetup.net/home/sculpting-cartoon-cha...

This is a simple and fun project timelapse of the modeling/sculpting process one might use to create a cartoon character such as this. It is not designed to be a showcase or an elaborate training video. Just a glimpse of some of the tools one might use for a project of similar scope

Nugen Audio Halo Upmix

October 7, 2015, 05:13 AM

http://www.audiomediainternational.com/broadcast/r...

Obviously, if a 5.1 mix is required, we’d all much prefer to purposefully create one at the mixing stage. However, this isn’t always possible, for a number of reasons, most common of which is there isn’t the time and budget, or the source material doesn’t exist as stems or in multichannel form.

After Effects Hidden Gems Weekly: Pixel Motion Blu

October 6, 2015, 04:50 PM

http://www.provideocoalition.com/after-effects-hid...

When you shoot a fast-moving object with a longer shutter time (half of the frame’s duration is the typical “filmic” setting), you will get natural motion blur. However, if your shutter speed is too fast, or if you rendered a 3D scene with fast motion and no motion blur, objects will appear to jump from location to location between frames, resulting in distracting stuttering or strobed motion. Fortunately, you can “fix it in post” with a few different effects out there, including ...

Editor Pietro Scalia on Cutting The Martian

October 6, 2015, 04:50 PM

http://www.studiodaily.com/2015/10/editor-pietro-s...

The Martian, directed by Ridley Scott and starring Matt Damon as astronaut Mark Watney, is more science "faction" than fiction, as Damon referred to it during a recent TV interview, a visually arresting, funny, sometimes goofy but mostly gripping film … more » The post Editor Pietro Scalia on Cutting The Martian appeared first on Studio Daily.

iPad Pro meets the mouse during Disney test drive

October 6, 2015, 04:49 PM

http://www.cultofmac.com/391343/ipad-pro-disney/

Apple gave Disney’s animators an early look at the iPad Pro with its accompanying pressure-sensitive Apple Pencil, and based on to the teams initial reactions, they’re in love.

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