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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Is this the most demanding 3D benchmark test yet?

March 23, 2015, 01:44 PM

http://www.cgchannel.com/2015/03/is-this-the-most-...

The Blender Institute has released what we think may be the most demanding off-the-shelf benchmark test yet for graphics workstations: a 240MB Blender scene file from its upcoming ‘open movie’ Cosmos Laundromat.

Aminder Dhaliwal - Animation Insider Interview

March 23, 2015, 09:23 AM

http://www.animationinsider.com/2015/03/aminder-dh...

My name’s Aminder Dhaliwal and I’m a storyboard revisionist at Nickelodeon.

Alan Lau - Animation Insider Interview

March 22, 2015, 02:08 PM

http://www.animationinsider.com/2015/03/alan-lau/

My name is Alan Lau. I am co-owner of Ghostbot Inc., an animation studio based in the San Francisco area.

Nadia Cano - Animation Insider Interview

March 16, 2015, 10:04 AM

http://www.animationinsider.com/2015/03/nadia-cano...

I´m Nadia Cano. I´m currently working on the Storyboards for an Animation Series on Paka-Paka Channel, a new Argentine animation channel. I´m responsible of creating the complete storyboard for 26 episodes of CUT-OUT animation based on children´s book. This TV show has three seasons and I have been involved in all of them. The first season is called “Taller de Historias”, the second, “De cuento en cuento” and the third one still hasn´t got a name defined.

Craig Bartlett - Animation Insider Interview

March 14, 2015, 09:21 AM

http://www.animationinsider.com/2015/03/craig-bart...

Matt Groening used to say that you need to do 10 years of awful jobs before you get to the good ones. I washed dishes, washed cars in the Northwest in winter, waited tables, worked in a pea cannery – that one was the worst. It was hot, steamy, deafeningly loud. And we were canning peas! Who eats canned peas?

Animation Magazine to Celebrate 250 Issues

March 14, 2015, 09:21 AM

http://www.animationmagazine.net/events/animation-...

To celebrate, we’ve decided to look at the companies, people and projects that our audience is telling us will define the industry’s future – and appear frequently in the paper and digital pages of Animation Magazine.

Scott Evans - Animation Insider Interviewer

March 10, 2015, 09:49 AM

http://www.animationinsider.com/2015/03/scott-evan...

Hello. My name is Scott Evans and I am a freelance cartoon graphic designer and animator at Looks Creative Studio.

Draw Character Facial Expressions

March 9, 2015, 09:29 AM

http://www.cgmeetup.net/home/draw-character-facial...

Learn how to Draw Character Facial Expressions by Artist Eric Pineda (aka Playkill) explores facial expressions using Mischief. Through a series of sketches, he demonstrates techniques and shares tips on how captures dynamic expressions.

Watch these artists 3D print animation into realit

March 9, 2015, 09:29 AM

http://www.engadget.com/2015/03/09/3d-printed-anim...

Why 3D print a computer animation? 'Art' is a good enough reason for us, and that's exactly what drove Dutch artists to put a hundred frames into a single mind-bending installation. Using an Ultimaker 2 3D printer and liberal amounts of glue and string, artists Job, Joris and Marieke squeezed all the cells from a short animation (below) into a single mise-en-scene.

Interview with Ryan Lang

March 9, 2015, 09:28 AM

http://www.3dtotal.com/index_interviews_detailed.p...

Fresh out of college, Ryan Lang let his portfolio do the talking and achieved what many aspiring artists only dream of, by getting accepted into the training program at Walt Disney Animation Studios. This then swiftly progressed into a full-time role as a visual development artist.

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