It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
September 14, 2015, 09:25 AM
http://www.artofvfx.com/?p=13247
For the VFX part, the best days are Wednesday with Daniel Kramer from Sony Pictures Imageworks and the team of ILM about the 40 years of the studio.
September 14, 2015, 05:07 AM
http://www.avidblogs.com/ibc-2015-avid-everywhere-...
The article Experience a Day in the Life of a News Team with Avid Everywhere at IBC 2015 by Timory Burleson appeared first on Avid Blogs - The media industry is changing fast. Get the insight you need to succeed—read Avid Blogs..
September 14, 2015, 05:06 AM
http://postperspective.com/blog-ibc-2015-beautiful...
By Robert Keske To start with, the weather this year during IBC might be the best I have ever seen in Amsterdam. Inside the RAI, IBC seemed quieter this year — the halls were less crowded and easy to navigate. I have to assume that everyone was enjoying the weather instead of being inside the RAI. The theme of the 2015 show is “Content Everywhere.” This is a productization taking place to incorporate mobile and cloud technology into the production and post production process. Crea...
September 14, 2015, 05:06 AM
http://www.redsharknews.com/business/item/2892-red...
This year at Amsterdam's IBC - the second biggest trade show for the video, film and broadcast industry after NAB - we've launched our first RedShark awards. And here are the intitial winners. RedShark AwardsSonyCanonCanon EOS C300 Mark IIArriArri Alexa XTGoPro Hero4 Black EditionGenelec Audio monitor Model 8351ADavinci Resolve 12BlackmagicGTechnologyGTechnology Evolutionforscene
September 14, 2015, 05:06 AM
http://www.broadcastbeat.com/ibc2015-day-3-wrap/
Day THREE of the IBC 2015 Show! Three down, two to go! And they saved the best for today! Sunday is always the day that the industry creatives can “hang loose” and let loose with more secrets and tidbits they’ve been holding back on… and today had no shortage! Since the mid-80’s, ACCESS has been […]
September 14, 2015, 05:05 AM
http://www.cgmeetup.net/home/create-a-realistic-3d...
In this Mudbox tutorial I will show you a super easy way to create a very realistic 3d human head without the need to 3d model anything! You will need a Xbox Kinect and also the Skanect software to scan someone’s head – oh and a camera!
September 14, 2015, 05:05 AM
http://www.cgmeetup.net/home/dynamic-bullet-bodies...
Lino Grandi offers an introduction to Bullet Dynamics in LightWave 3D software.
September 14, 2015, 05:05 AM
http://www.cgmeetup.net/home/optifibre-vfx-breakdo...
Remo Gambacciani – I recently finished an RnD edit for the three shots I did for the “Optifibre” spot at SEHSUCHT Berlin. Its mainly particle/fluids/simulation/fracturing kind of work I did on those shots, working with c4d, Thinking Particles and X-Particles as well as Turbulence FD and finally rendered in Octane.
September 14, 2015, 05:04 AM
http://www.3dvf.com/actualite-14416-3ds-max-2016-e...
Jose Elizardo Autodesk video shows how to use 3ds Max 2016 Extension 1 Animation Presets to create a Ola (Wave) in a crowd.
September 13, 2015, 05:05 PM
http://www.redsharknews.com/post/item/2890-inside-...
More Songs of Fire And Ice: As shooting gets under way on season six of HBO’s Game of Thrones, Image Engine offers an insight into its frequently blood-soaked effects work for the most recently aired series. VFX breakdownVFXGame Of ThronesTV VFX
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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