Article Humour Video Blog Audio Industry News Site News Tutorial Press Release Events

To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Zync Rendering Platform Enters Public Beta on Goog

September 8, 2015, 12:45 PM

http://www.studiodaily.com/2015/09/zync-rendering-...

Cloud rendering provider Zync, which was acquired last year by Google, has entered public beta on the Google Cloud Platform. Zync was previously available on Amazon's EC2 infrastructure, but with the move to Google comes more granular, per-minute billing (with … more » The post Zync Rendering Platform Enters Public Beta on Google Cloud appeared first on Studio Daily.

Adobe: Premiere Touch is for professionals too

September 8, 2015, 12:44 PM

http://alex4d.com/notes/item/adobe-premiere-touch-...

As well as a bug fix update for Adobe Premiere Pro CC today, Adobe have reported what will be in the next version. With this next release, Premiere Pro expands on its exceptional support for UltraHD, 4K and beyond workflows with new, native support for HEVC (h.265), DNxHR, and OpenEXR media, for both encode and decode, allowing editors to edit and deliver any format they need to. When I've made mockups of Final Cut Pro X running on an iPad Pro people have asked why pros would want to...

Smart DX – Tracking Takes and Creating Markers L

September 8, 2015, 12:44 PM

http://postfifthpictures.com/2015/09/smart-dx-trac...

I’ve been working on a several animated projects in the past few years (Tron: Uprising, Kung Fu Panda 3, an upcoming feature produced by Paramount Pictures among others) and one thing that has always been difficult is the manual process of breaking down dialogue. I’ve learned to become very fast at it, but it’s still […]

G-Tech Intro's New Evolution Series

September 8, 2015, 12:44 PM

http://www.legitreviews.com/g-technology-introduce...

G-Technology’s Adds Four New Products to the Industry’s Most Flexible Storage Solution Family for Speeding up...

iPad Pro rumors: 12.9-inch tablet may not ship unt

September 8, 2015, 12:44 PM

http://www.macworld.com/article/2980859/ipad/ipad-...

Steve Jobs wasn’t a fan of using a pen to compute, but times change, and Apple is reportedly getting ready to release a 12.9-inch iPad Pro with Force Touch stylus and brand-new Bluetooth keyboard this fall. Yes, it’s going to be massive.

How to Edit a Music Video Without Using Multi-Cam

September 8, 2015, 09:31 AM

http://www.premiumbeat.com/blog/approach-editing-m...

Many music video editors work with multi-cam projects to increase speed while editing, but sometimes the best results call for a more traditional approach.

Learn the Lingo: 15 Weird Filmmaking Terms

September 8, 2015, 09:30 AM

http://www.premiumbeat.com/blog/learn-the-lingo-15...

From Cheeseplates to Deadcats, let's take a look at some strange filmmaking terms.

Hands on with Avid DNxIO Hardware

September 8, 2015, 09:30 AM

http://www.videoguys.com/blog/3d-4k/hands-on-with-...

The Avid DNxIO hardware is finally shipping and we’ve got a hands on review for you from one of Avid’s bloggers.  Avid Artist | DNxIO is a 4K I/O device that includes DNxHR hardware encoding chips that will improve your Avid Media Composer workflows.  Avid DNxIO supports more than just Avid software, it fully supports Read More The post Hands on with Avid DNxIO Hardware appeared first on Videoguys Blog.

Adobe Premiere & Audition to add loudness standard

September 8, 2015, 09:29 AM

http://www.provideocoalition.com/adobe-premiere-au...

At IBC in Amsterdam, Adobe has announced that they will soon be adding support for the new perceived audio loudness standards. I first covered these new standards in the first of several Hindenburg review articles (links ahead). Adobe also announced that the company will soon add other important features to the next version of Audition CC, which I’ll summarize ahead.

Top Technology Pick: High Point Technologies

September 8, 2015, 09:29 AM

http://blogs.adobe.com/davtechtable/2015/09/top-te...

  One of the challenges I face quite often in my ProVideo testing lab is the ever changing hardware that arrives on a regular basis. While it sounds awesome (let’s be honest – it is…) , it’s also a challenge  – as we all know in the real world we need to keep those older high dollar investments up and running as long as we can. I get these types of questions on how to keeping older tech updated  all the time. One clear example of this $$$ investment is storage. As man you of ...

© 2007-2025 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.