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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Bruno Monteiro - Animation Insider Interview

January 31, 2015, 01:24 PM

http://www.animationinsider.com/2015/01/bruno-mont...

Hi there, first of all, I’m super happy to share some of my life and experience so far! My name is Bruno Monteiro and right now I’m a lot at once! I’m supervisor animator at the super cool LittleZoo Studio, I have my own small online animation school called OnFire and I’m co directing an indie short!!

Actual Animation??

January 30, 2015, 05:11 AM

http://animationguildblog.blogspot.ca/2015/01/actu...

We hear a lot about motion capture inside live action, but sometimes it's something else.

AlNoise textures for arnold

January 29, 2015, 05:49 AM

http://therenderblog.com/alnoise-textures-for-arno...

If you been following Grant Warwick’s Mastering Vray series, you certainly reconsider procedural texturing. But 3ds Max users have some powerful noise shaders/textures, like the Bercon noise, which as far as I know it’s not available for Maya.

How DreamWorks Animation Can Claw Its Way Back

January 28, 2015, 09:50 AM

http://www.hollywoodreporter.com/news/how-dreamwor...

Reaction to the Jan. 22 reveal that DreamWorks Animation would undergo a massive restructuring — including a smaller film slate, 500 layoffs, $290 million in pretax charges and the departure of its vice chairman, chief marketing officer and COO — was practically apocalyptic, with one analyst wondering whether CEO Jeffrey Katzenberg's company has enough cash to survive another four years.

Paris Images Digital Summit : Kidiwi, studio 2D/3D

January 28, 2015, 09:48 AM

http://www.3dvf.com/actualite-11995-paris-images-d...

On the occasion of the Paris Images Digital Summit , held last week, Jean-Sébastien Leroux (producer) came to present the Parisian studio Kidiwi . Founded in 2009 by Cédric Berthier and Jean-Sébastien Leroux, Kidiwi works mainly for advertising / communication (60% of their business), but also for television (15%) and film (25%, with the objective of further work on this market in the coming years).

Scott T. Petersen - Animation Insider Interview

January 28, 2015, 09:47 AM

http://www.animationinsider.com/2015/01/scott-t-pe...

My name is Scott T. Petersen, and I own a production animation studio called Golden Street Animation Productions. You can watch our latest animation reel below.

Kayla Rig

January 27, 2015, 10:48 AM

http://splinebomb.com/kayla-rig/

Josh Sobel just realeased is new rig, Kayla. There is not a lot of kids available so it’s a great opportunity to get one. The rig is quite easy to get used to and the big thing is that you can change her age and so her look. Plus it’s not very expensive.

Massimiliano Lucania - Animation Insider Interview

January 27, 2015, 10:47 AM

http://www.animationinsider.com/2015/01/massimilia...

My name is Massimiliano Lucania and I’m a storyboard artist, at the moment I’m working for the Irish animation studio Brown Bag Films on season two of the Disney show “Doc McStuffins”.

Kayla, rig pour Maya

January 27, 2015, 06:00 AM

http://www.3dvf.com/actualite-11968-kayla-rig-maya...

Josh Sobel presents Kayla , her new rig for Maya. A male version (Kyle) will soon be proposed and available for current and future users Kayla.

Whatever Became Of...

January 26, 2015, 05:57 PM

http://animationguildblog.blogspot.ca/2015/01/what...

Once in a while, I wonder what my last Disney boss, Peter Schneider, is doing.

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