It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
August 17, 2015, 04:13 PM
http://news.doddleme.com/equipment/production-101-...
Good sound matters. It beats good picture when shooting a dialogue heavy scene or film. Unless you have access to post dubbing stages for ADR (automated dialogue replacement) – you will be stuck with what you shot LIVE on the floor. In order to up your content game, it’s essential you pay attention to how you record your sound on set.
August 17, 2015, 12:49 PM
http://www.provideocoalition.com/after-effects-hid...
A favorite motion graphics effect is wiping on an intricate, curved object (such as handwritten text) as if it was being painted or drawn. It would seem that animating a mask shape with a bit of feather or motion blur would be a good approach, but you can quickly get yourself tied into knots. The better approach is to use a Stroke effect to follow the lines and curves in the original, and then change its compositing mode to reveal instead of cover the original:
August 17, 2015, 12:48 PM
http://alex4d.com/notes/item/apple-presenting-at-s...
fcp.co has linked to an announcement from Soho Editors that they are hosting an ‘FCP EXPO’ in Amsterdam during IBC on September 12th and 13th: Each day will start with a presentation from Apple marketing on Final Cut Pro X, followed by expert presentations and exhibits from Soho Editors, FCPWORKS and our partners with a special emphasis on multi user installations and workflows. We will be showcasing the latest software, products, workflows, case histories and third party partner sol...
August 17, 2015, 12:48 PM
http://www.fcp.co/final-cut-pro/articles/1712-fcpw...
Were you one of the ones from Europe that wanted to go to the FCPX Creative Summit because of the Apple presentation, but couldn't make it? Looks like the show might be coming across the pond for IBC 2015 in Amsterdam.
August 17, 2015, 09:34 AM
http://www.premiumbeat.com/blog/3-top-options-for-...
With the Oculus Rift scheduled for early 2016, filmmakers are looking for ways to generate VR content. Here are three great options for capturing 360 degree footage.
August 17, 2015, 09:33 AM
http://postperspective.com/lightwave-3d-group-3rd-...
The LightWave 3D Group, a division of NewTek, and Japan-based software developer 3rd Powers have teamed up to offer a creative plug-in bundle featuring a new full license of LightWave 2015 and a complete suite of plug-ins for LightWave by 3rd Powers. LightWave 3D software supports an end-to-end production pipeline in which to model, animate, capture, retarget, render and input and output to 3D, including 3D printing. It allows artists to control simulations with new bullet constraint types ...
August 17, 2015, 09:32 AM
http://www.artofvfx.com/?p=13030
Earlier this year, Glenn Melenhorst explained to us the work of Iloura on THE SPONGEBOB MOVIE: SPONGE OUT OF WATER. He now talks about his new collaboration with director Seth MacFarlane and VFX Supervisor Blair Clark for the return of TED.
August 17, 2015, 09:32 AM
http://www.rotoscopers.com/2015/08/17/opinion-pixa...
Monsters, Inc, Finding Nemo, The Incredibles, Cars, Ratatouille, Wall-E & Up. Starting in 2001 and going all the way to 2009 Pixar Animation Studios gave us 7 of the most beloved animated movies in recent times. They were all original ideas. This decade put Pixar through the stratosphere. As Hollywood leaned more and more towards sequels, prequels, threequels, fourquels and requels (and some movies that were all of the above at the same time like X-Men: Days of Future Past) Pixar was a shining l...
August 17, 2015, 09:32 AM
http://www.animatorisland.com/our-most-popular-pos...
We’ve gathered together for you some of the most engaging and popular posts on Animator Island.
August 17, 2015, 09:31 AM
http://blog.planet5d.com/2015/08/is-it-finally-rea...
Yeah, OK, it’s not the greatest cover photo Time magazine has ever done (cover subject, Virtual Reality (VR) visionary and Oculus founder Palmer Luckey may have hoped for a different response), and good for Time for taking it all in stride. But that’s quite beside the point. Smartphones, not VR goggles, may be VR’s first big win. Or not. Again.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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