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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

When Sound Matches Setting

September 5, 2018, 11:10 AM

http://designingsound.org/2018/09/05/when-sound-ma...

This guest post comes to us from Natalia Saavedra Brychcy, a freelance sound designer based in Santa Cruz de la Sierra, Bolivia, working remotely for different studios in Los Angeles and New York City. Natalia has been a sound effects editor/sound designer for over 4 years, working on a wide array of projects from all over […]

The Meg: What does a giant shark sound like?

September 4, 2018, 04:57 AM

https://postperspective.com/meg-giant-shark-sound-...

By Jennifer Walden Warner Bros. Pictures’ The Meg has everything you’d want in a fun summer blockbuster. There are explosions, submarines, gargantuan prehistoric sharks and beaches full of unsuspecting swimmers. Along with the mayhem, there is comedy and suspense and jump-scares. Best of all, it sounds amazing in Dolby Atmos. The team at E² Sound, Continue reading → September 3, 2018 The post The Meg: What does a giant shark sound like? appeared first on Randi Altman's postPerspe...

Art Doesn’t Pay

September 4, 2018, 04:57 AM

https://digitalfilms.wordpress.com/2018/09/04/art-...

In the short time since its 2015 launch, Frame.io has become a leading video collaboration site. Going beyond its early roots as a video review-and-approval site, Frame.io now supports numerous, long distance workflows that empower creative video professionals all around the world. Most companies feature blogs and customer profiles as just another form of marketing. […]

*Editar con el oído*, por Gus Codella (SAE)

September 4, 2018, 04:57 AM

http://saeditores.org/Novedades/Editar-con-el-oido...

Una síntesis personal de la edición por sus artífices.

Animation Magazine 282 August 2018

September 4, 2018, 04:56 AM

http://www.animationmagazine.net/archives/282-augu...

Animation Magazine 282 August 2018 Is OUT!

How Would You Define…

September 3, 2018, 09:44 AM

http://designingsound.org/2018/09/03/how-would-you...

…this image? Often times, that’s what our job is. We’re given an image or an emotion to describe through the use of sound, or sometimes it’s a little easier. We’re tasked with creating something that doesn’t exist in our every daily lives, but has enough visual elements we can relate to that we understand what […]

AVENGERS - INFINITY WAR: Weta Digital VFX work

September 3, 2018, 09:43 AM

http://www.artofvfx.com/avengers-infinity-war-weta...

Nice video by BBC Click featuring VFX Supervisor Matt Aitken talking about the work of Weta Digital for AVENGERS – INFINITY WAR...

Version Control and Collaborative Final Cut Pro X

September 3, 2018, 05:36 AM

http://www.fcp.co/final-cut-pro/news/2106-version-...

A new free app from Jasper Siegers allows editors to store Final Cut Pro X Libraries in the cloud with version control to facilitate better collaborative workflows.

*Editar con el oído*, por Gustavo Codella (SAE)

September 3, 2018, 05:36 AM

http://saeditores.org/Novedades/Editar-con-el-oido...

Una síntesis personal de la edición por sus artífices.

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