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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Building Character With Foley

September 14, 2018, 09:09 AM

http://designingsound.org/2018/09/14/building-char...

“Sound is 50 percent of the movie-going experience…” – George Lucas The Star Wars series is the perfect example to Mr. Lucas’ statement. From the sound design of the fictional spacecrafts to the lightsaber, the soundtrack of these films enhances the experience and draws audiences to the cinema. One of the most famous sounds in […]

Escape Room Sound Design for the Battle of Britain

September 14, 2018, 09:09 AM

http://designingsound.org/2018/09/14/escape-room-s...

photo credit: Oli Harrison, Oliharrison.com  Interesting description of escape room sound design, which appears to be an up and coming avenue for sound designers. Escape room sound designer Oli Harrison describes his process of creating an immersive WWII experience for an escape room, transporting the attendants into the audio world of 1940.

Frédéric Thoraval on cutting "Peppermint"

September 14, 2018, 04:48 AM

https://www.provideocoalition.com/aotc-peppermint

Frédéric Thoraval has been editing features for the last 15 years, including Taken (2008), Sinister (2012), and The Gunman (2015)

Is Sound Design the Next Frontier for Branding?

September 13, 2018, 05:40 AM

http://designingsound.org/2018/09/13/is-sound-desi...

  Joel Beckerman, Man Made Music (Photo credit: Mickey Alexander)PHOTO CREDIT: MAN MADE MUSIC   Intriguing article on branding and “audio pneumonic” construction. Interviews Joel Beckerman, composer and sound designer, on the importance and emergence of audio branding, as compared to visual branding. Beckerman expresses that there is no “lying in sound” and the importance […]

Moving a 34 Angle Multicam Music Show From Premier

September 13, 2018, 05:40 AM

http://www.fcp.co/final-cut-pro/articles/2110-movi...

When given the task of cutting a 34 angle multicam music show in Premiere Pro, Shahin Shokoui accepted the job but decided to move the project over to Final Cut Pro X. After a successful edit, he then converted the final cuts back. 

ProSoundEffects: Jacob Ribicoff and the Sound of H

September 13, 2018, 05:40 AM

http://designingsound.org/2018/09/12/prosoundeffec...

Image from ProSoundEffects.org Jacob Ribicoff sat down with Vinny Alfano of ProSoundEffects to talk about working on the HBO film Fahrenheit 451. In the interview, Ribicoff discussed his relationship with Ken Burns and his workflow for crafting the sound for the film. The full interview can be found here.

Cinefex Vault #15 - Harry Potter 3

September 12, 2018, 12:25 PM

http://cinefex.com/blog/harry_potter_3/

Here’s an episode that we could not quite fit into our Cinefex 99 story on Harry Potter and the Prisoner of Azkaban, the third film in J.K. Rowling’s boy wizard saga, directed with great panache by Alfonso Cuarón. This amusing sequence – where Industrial Light & Magic visual effects supervisors Roger Guyett and Bill George shared duties with Potter series visual effects supervisor Tim Burke, and Nick Dudman’s creature effects team – deals with a mythological creature that allows stude...

Interview with Peter Albrechtsen on Generation Wea

September 12, 2018, 05:53 AM

http://designingsound.org/2018/09/12/interview-wit...

  CulturedVultures has published an interview with Peter Albrechtsen on his work on the documentary “Generation Wealth”. Albrechtsen talks about how he combined an intimate and personal sound with the cold topic of the docu, materialism, and reveals a couple of sound design tricks along the way. Peter Albrechtsen is affiliated with designingsound.org Read the […]

FINAL SCORE: VFX Breakdown by Outpost

September 12, 2018, 05:51 AM

http://www.artofvfx.com/final-score-vfx-breakdown-...

British studio Outpost VFX presents their work on FINAL SCORE...

The Myth of the Jaws Shooting Star

September 12, 2018, 05:51 AM

http://fxrant.blogspot.com/2018/09/the-myth-of-jaw...

The GIFs below were part of a Tweetstorm where I attempted to debunk the whole "the Jaws shooting stars were real and actually happened on camera" mythology. These read better as tweets than as a blog post, so see the thread here, if you want.

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