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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

The Great American Foodscape Vfx Breakdown

August 11, 2015, 09:51 AM

http://www.cgmeetup.net/home/the-great-american-fo...

This breakdown highlights all of the work that we put into designing, and creating the Great American Foodscape; a projection mapped video walk-through experience hosted by the USA Pavilion at Expo Milano 2015. It on exhibit from April through October, 2015 in Milano, Italy. The project consisted of seven individual themes (Tradition Transformed, BBQ, On The Go, Thanksgiving, Farm to Table, Artisans and Next Bite.

PIXELS: Daniel Kramer – VFX Supervisor Interview

August 11, 2015, 09:51 AM

http://www.artofvfx.com/?p=12967

Last year, Daniel Kramer talked to us about the work of Sony Pictures Imageworks on EDGE OF TOMORROW. This time, he explains in detail about his work on PIXELS.

Pixar will open-source key movie-making tool

August 11, 2015, 09:51 AM

http://www.engadget.com/2015/08/11/pixar-open-sour...

Fancy that you could create the next Inside Out if you only had the right tools? Pixar just made that dream a little more realistic. Mere months after giving away Renderman, the studio has announced plans to open the source code for its Universal Scene Description software, which gives multiple computer animation apps a common "scene graph" to work from. It should help movie makers streamline the production process (particularly if there's more than one company involved), but it'll also be a boo...

5 tips for getting a job in the CG industry

August 11, 2015, 09:50 AM

http://www.creativebloq.com/3d-world/5-tips-gettin...

Atlas of CG is a new mentoring organisation for CG artists. Organised by a group of experienced artists, Atlas of CG aims to "help them overcome the difficulties they are facing in this industry like finding a job, keeping a job, improving their skills and so on".

The Foundry announces Mari 3

August 11, 2015, 09:50 AM

http://www.cgchannel.com/2015/08/the-foundry-annou...

The Foundry has unveiled Mari 3, a major update to its industry-standard texturing package that adds support for key open standards, improves workflow with modern renderers, and integrates Mari more tightly with Modo.

Final Cut Pro X Meeting in Buenos Aires, Argentina

August 11, 2015, 05:03 AM

http://www.fcp.co/final-cut-pro/articles/1707-fina...

How do you know Final Cut Pro X is popular? When you have to move into a tent as you've grown out of the usual meeting room! The recent FCPX meeting in Buenos Aires hosted by Leonardo Hancevich (Leo Hans) was a huge success.

Broad City (2014)

August 11, 2015, 05:03 AM

http://feedproxy.google.com/~r/artofthetitle_rss/~...

“My biggest weakness is that I lose my purse a lot. But my biggest strength is that I always get it back.” — Ilana Wexler ...

Guiding Your Audience Through A Scene Without Dist

August 11, 2015, 05:03 AM

http://masteringfilm.com/guiding-your-audience-thr...

As each shot appears on the screen, the audience sees and hears it for the first time. In an instant, they have to interpret what the director has selected to put there. It is not surprising that viewers can occasionally become confused. Unless the director is careful, the audience may “look at the wrong thing”—that...

Nvidia Debuts New Quadro Cards, Unveils DesignWork

August 11, 2015, 05:02 AM

http://www.studiodaily.com/2015/08/nvidia-promotes...

Almost as an afterthought, Nvidia announced two new Quadro video cards at SIGGRAPH yesterday. Both new cards are based on Nvidia's Maxwell GPU architecture. The Quadro M5000 [pictured, below] has 2,048 Cuda cores, boasts 8 GB of GDDR5 GPU memory running … more » The post Nvidia Debuts New Quadro Cards, Unveils DesignWorks appeared first on Studio Daily.

Facial Animation Test

August 11, 2015, 05:02 AM

http://www.studiodaily.com/2015/08/facial-animatio...

Are we out of the uncanny valley yet? Well, we're getting closer. Character artist Mathieu Aerni sculpted (in Pixologic ZBrush), textured and shaded this CG head for an impressive animation test at Blur Studio. The post Facial Animation Test appeared first on Studio Daily.

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