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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

How to Create 3D LUTs to Deliver the Power of your

June 29, 2015, 12:30 PM

https://www.hurlbutvisuals.com/blog/2015/06/how-to...

The most difficult part about creating a 3D LUT is understanding how you want to create the LOOK. The easy part is creating the file. You can create a 3D LUT in DaVinci Resolve in both the Full version and the Lite version, which is free. (With the full version, it is required that you have a USB dongle for the program to work.)

Lasseter on the evolution of storytelling

June 29, 2015, 10:01 AM

http://boingboing.net/2015/06/29/pixars-chief-crea...

"At that time when we rendered things, everything kind of looked plastic-y," Lasseter says. "Everything looks like plastic, so what if the characters were made of plastic? What if they were... toys?'" From Lasseter's recent presentation at "The New Audience: Moviegoing In A Connected World":

How VFX wizards brought the Game of Thrones dragon

June 29, 2015, 10:01 AM

http://www.creativebloq.com/vfx/game-of-thrones-dr...

Recently completing its fifth season, Game of Thrones has become a worldwide phenomenon, and for good reason. A truly epic production, with every episode a mini-movie, it's taken a giant team of talent to bring George R R Martin's fantasy to our television screens.

How to Set Sequence Start Timecode in Premiere

June 29, 2015, 10:00 AM

http://www.premiumbeat.com/blog/premiere-pro-quick...

Here's how to set the starting timecode of your sequence when exporting your project for delivery.

Emmy Watch: Editor Michael O’Halloran, Outlander

June 29, 2015, 10:00 AM

http://www.btlnews.com/news/emmy-watch-editor-mich...

Back in 2009 when Battlestar Galactica was wrapping up its successful series run, executive producer Ron Moore's wife, Terry Dresbach, and his producing partner Meryl Davis began talking about a book series they had loved entitled Outlander, by Diana Gabaldon. Two time Emmy nominated editor Michael O'Halloran, an editor on Battlestar, who had worked with Moore previously on Star Trek: Voyager, had worked with Moore on all his projects and was also looking forward to future endeavors. A few...

7 Reasons Why Your Creative Vision Isn’t Transla

June 29, 2015, 10:00 AM

http://www.premiumbeat.com/blog/7-reasons-creative...

Find yourself in a creative rut? Here's a few tips for moving an idea from your head to the big screen.

What You Missed at the Audio Creative Teams and In

June 29, 2015, 09:59 AM

http://www.avidblogs.com/avid-connect-2015-audio-e...

The article What You Missed at the Audio Creative Teams and Individual Artists Education Sessions at Avid Connect 2015 by Maria Russo appeared first on Avid Blogs - The media industry is changing fast. Get the insight you need to succeed—read Avid Blogs..

VR is happening now, and we're ready for it

June 29, 2015, 09:59 AM

http://www.redsharknews.com/technology/item/2689-v...

RedShark is going to be right there for the VR revolution. VRARVirtual Realityaugmented realityOculus RiftMorpheusKinect

Avid MC 101, Part 9: Custom Project Sizes - Pt. 1

June 29, 2015, 09:58 AM

http://news.doddleme.com/blogs/post-production/avi...

With the newest release of Avid Media Composer 8.4, we get some great new toolkit additions that, if you’re eligible for an update, you should download and install immediately. In this lesson, we’re going to talk about the biggest update, and that is the new Custom Frame Size feature.

The Surface Pro 2 from an Animator’s perspective

June 29, 2015, 09:58 AM

http://www.animationinsider.com/2015/06/the-surfac...

I’ve been drooling over the Surfaces since Microsoft first announced them and have been lurking in the shadows quietly studying reviews and feedback and during all of it I NEVER once heard whether Adobe Flash worked with the device. Or Toon Boom Storyboard Pro. Or Harmony for that matter. Even the apparent Go To Site for all things Surface; SurfaceProArtist.com has been oddly silent about this. I figure it’s just simply that animators have just not bought the device yet and that’s the reas...

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