Article Humour Video Blog Audio Industry News Site News Tutorial Press Release Events

To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Why is ProRes RAW So Exciting to Creative Professi

May 30, 2018, 04:42 PM

https://www.videoguys.com/blog/why-is-prores-raw-s...

Wondering what all the fuss is about ProRes Raw? You’ve come to the right place. Find out why this format is beneficial to large video editing workflows from this article from 4Kshooters. From 4KShooters.net Apple ProRes is one of the most respected codecs in the film industry, especially for creative professionals. For years, the codec Read More The post Why is ProRes RAW So Exciting to Creative Professionals? | 4K Shooters appeared first on Videoguys Blog.

Combining 3D and 360 VR for The Cabiri: Anubis fil

May 30, 2018, 04:42 PM

http://postperspective.com/combining-3d-360-vr-cab...

Whether you are using 360 VR or 3D, both allow audiences to feel in on the action and emotion of a film narrative or performance, but combine the two together and you can create a highly immersive experience that brings the audience directly into the “reality” of the scenes. This is exactly what film producers and directors Fred Beahm and Bogdan Darev have done in The Cabiri: Anubis, Continue reading → May 30, 2018 The post Combining 3D and 360 VR for The Cabiri: Anubis film appeare...

Alex4D Releases 360 Degree Toolkit of Effects for

May 30, 2018, 04:41 PM

http://www.fcp.co/final-cut-pro/news/2080-alex4d-r...

Alex Gollner – known to many the Final Cut community as Alex4D – has just released a new set of plugins for working with 360° spherical video: Alex4D 360° Effects. They are on special offer at $49 for the launch, down from $79.

Vox News: A Quiet Place’s Very Loud Silence

May 30, 2018, 04:41 PM

http://designingsound.org/2018/05/30/vox-news-a-qu...

American news website, Vox, has recently published an episode for their podcast, I think you’re Interesting, featuring sound designers Erik Aadahl and Ethan van der Ryn. For us, it was about really stripping everything out and building up what we needed, which is sometimes kind of the opposite of what happens when you’re putting the sound […]

NotePerformer 3 for Sibelius

May 30, 2018, 06:23 AM

http://www.avidblogs.com/noteperformer-3-for-sibel...

The post NotePerformer 3 for Sibelius appeared first on Avid Blogs.

Josh Parks – Life as a VFX Artist

May 30, 2018, 06:23 AM

https://vfxserbia.com/2018/05/30/josh-parks-life-a...

Josh Parks is an experiences compositing artist working from DNEG to ILM and many other studios. He has shared his story and gave a few great advice how to progress in the VFX industry. Lets hear his story.

How to survive the near death of stop-motion

May 29, 2018, 04:28 PM

https://vfxblog.com/dinosaurinputdevice/

In visual effects lore, it is well-known that the full-motion dinosaurs of Jurassic Park were originally intended as stop-motion puppets animated by Phil Tippett’s Tippett Studio. That is, until a secret ILM test with computer-generated dinosaurs convinced director Steven Spielberg to go with that digital approach, perhaps changing the course of VFX history in the process.

Editor Phil Bowman — Meeting the Challenge of Re

May 29, 2018, 10:21 AM

http://www.avidblogs.com/editor-phil-bowman-meetin...

The post Editor Phil Bowman — Meeting the Challenge of Real Stories appeared first on Avid Blogs.

Viewpaint: ILM’s secret weapon on Jurassic Park

May 28, 2018, 04:24 AM

https://vfxblog.com/viewpaint/

Most people will have heard about the Industrial Light & Magic animation test that convinced Steven Spielberg to adopt computer graphics for the full-motion dinosaurs in Jurassic Park. It was a seminal moment in visual effects history. But along the way, ILM made several other stunning tech breakthroughs for the 1993 film.

© 2007-2026 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.