It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
October 8, 2014, 04:31 AM
http://provideocoalition.com/kmcauliffe/story/know...
This article series, to be posted once a month, will focus on one person in the Film or Television industry who’s name might not jump out at you right away, but you’ve definitely been influenced by their work. This month, we’re talking to Visual Effects Guru, and Creative Director of Red Giant Software's Magic Bullet product line, Stu Maschwitz.
October 7, 2014, 09:42 AM
http://nymag.com/scienceofus/2014/10/why-you-cant-...
You have probably enjoyed many high-octane film scenes involving Johnny Depp and other action stars in which you were actually watching their stunt doubles without even noticing. Why couldn't you tell the difference? According to a new paper in Cell Biology (PDF) from researchers at the University of California - Berkeley and MIT, the answer's a bit more complicated than tricks involving camera angles — and it involves the same perceptual mechanisms that help prevent our world from slipping in...
October 3, 2014, 01:22 PM
http://www.indiewire.com/article/how-to-make-a-mon...
Making a monster is no walk in the park. In fact, Making an army of monsters that brutally kill a town of people in a no-budget creature feature is just downright nutso. But if you're of my school of thought, sometimes nutso is the only way to fly. I like to do things practically, without dependence on CGI.
October 3, 2014, 04:19 AM
http://behindvfx.com/post/99025097030/behind-vfx-v...
Fall is here and at the movies that means it is a time for horror (“Annabelle,” “Ouija”), thrills (“Gone Girl,” “Nightcrawler”), drama (“The Judge,” “Whiplash”) and action (“Dracula Untold,” “Fury”). There’s tons of diversity coming to theaters this month. Here is our pick of the films we look forward to see in October.
October 2, 2014, 02:12 PM
http://provideocoalition.com/ryoung/story/after-ef...
Andrew Kramer presented the keynote at the 2014 After Effects World conference and will make it available on Video Copilot. It was edited using the multi-camera workflow in Premiere Pro CC.
October 1, 2014, 04:47 PM
http://www.fxphd.com/news/join-the-october-2014-te...
The new October term is now open here at fxphd! Once again we have made a special effort to deliver on requests for our members.
October 1, 2014, 09:36 AM
http://www.3dtotal.com/index_interviews_detailed.p...
I first discovered my interest for visual effects when I was around 7, and I got given Shrek 2 on DVD for a gift; I remember watching the documentary 'The Tech of Shrek 2' and seeing how the film was made, seeing how many people it took to make the film, seeing the amount of computers – but the best thing was seeing the Playblasts and Breakdowns on the artists Computer screens! At 7 I did not understand it very well at all. But that's what sparked my interest.
September 29, 2014, 09:51 AM
http://www.creativebloq.com/top-after-effects-reso...
The web is a wonderful thing. It's full of endless resources and tutorials for people wanting to learning the art of After Effects CS6 (and previous versions). But, sometimes too much choice can be confusing so we've picked nine top sites that will really help you get to grips with the compositing software.
September 29, 2014, 04:53 AM
http://saeditores.org/Novedades/Damian-Bericat-Mig...
Tras haber recibido el correspondiente dictamen del Consejo de Admisión, el Consejo Directivo resolvió aprobar el ingreso en la categoría de socio activo de los colegas Damián Bericat, Miguel Colombo y Vanesa Ferrario...
September 26, 2014, 11:30 AM
http://www.creativebloq.com/digital-art/best-desig...
From prosthetic masks to future costumes, giant starships to alien worlds, the world of science fiction movies offers a unique opportunity to the designer to create something new and mindblowing. The sky’s no longer the limit: the boundless landscapes of time and space offered by fiction's final frontier mean creatives can really let their imagination run wild. And in doing so, they've created some unforgettable designs with popular appeal far beyond the hardcore sci-fi niche.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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