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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Cinema 4D: Movie Poster Design

November 6, 2014, 01:16 PM

http://www.premiumbeat.com/blog/cinema-4d-movie-po...

Tomasz Opasinski gives us a look at using Cinema 4D to create stunning movie posters. The post Cinema 4D: Movie Poster Design appeared first on Premiumbeat.com.

David Fincher's Gone Girl: First Hollywood Featur

November 6, 2014, 10:25 AM

http://www.redsharknews.com/production/item/2156-d...

David Fincher's Gone Girl could have used a "traditional" workflow, but opted for the combination of Adobe Premiere Pro CC and After Effects CC. Here's why: Gone GirlAdobeAfter EffectsAfter Effects CCPremierepremiere proPremiere Pro CCDavid FincherBen Affleck

The Power of Metadata Views in Final Cut Pro X by

November 6, 2014, 06:00 AM

http://www.fcp.co/final-cut-pro/tutorials/1542-the...

There's not much about metadata that Philip Hodgetts doesn't know. He's put together this quick trip around how Final Cut Pro X reads, displays and generates metadata.

Project Arro for Simulation Mechanical/CFD/Moldflo

November 6, 2014, 06:00 AM

http://feedproxy.google.com/~r/ItsAliveInTheLab/~3...

Project Arro was our technology preview designed to enable Autodesk Simulation Mechanical, Autodesk Simulation CFD, and Autodesk Simulation Moldflow users to rapidly simplify and prepare CAD for simulation. Project Arro reads in native CAD geometry and neutral files, allowed users... (...)

Does that Preferred Video Editing Software survey

November 6, 2014, 05:59 AM

http://provideocoalition.com/ssimmons/story/does-t...

I let myself get sucked into a click-bait blog article the other day and it got me thinking about what I had done. It was click bait for a number of reasons but the actual content of the majority of the article was a decent summary of the non-linear editing tools we have available. With a title like What’s the Best NLE Software for Professional Movie Editing? you know it might likely do downhill from the first click. The article came from a learning resource called Lights Online Film S...

A note on Premiere Pro CC 2014.1 project files

November 6, 2014, 05:59 AM

http://blogs.adobe.com/premierepro/2014/11/a-note-...

Many of you will have noticed that when you attempt to open project files from a previous version in Premiere Pro CC 2014.1, you are prompted to convert to a new project (though the original project is not modified and remains on disk). A result of this is that projects saved in 2014.1 cannot be opened in previous versions of Premiere Pro.   Premiere Pro CC 2014.1 brought multiple new features to the application, and as a result, it was necessary to upgrade to a new project version. Pleas...

Here are three new SFX libraries – designed to m

November 6, 2014, 05:52 AM

http://www.asoundeffect.com/here-are-three-new-sfx...

Saro Sahihi over at SoundBits launched three new impact sound libraries yesterday. Just Impacts – Simple, Processed and Designed. He’s also done a behind the scenes video, showing some of the smashing fun he and his teammates had creating the sounds for the library, and I decided to ask him a few follow-up questions too. But first, the video:

What the Success of 'The Book of Life' Means for D

November 6, 2014, 05:52 AM

http://www.rotoscopers.com/2014/11/05/what-the-suc...

It’s no secret that folks are…well, a little miffed these days when it comes to animation and its recent drought of diversity in terms of lead characters. Just do a quick search on Tumblr of your recent favorite animated flick and sure enough, you will find folks complaining about the smaller presence of people of color in animated films.

7 Tools Under $100 That Will Help Your Productivit

November 6, 2014, 05:51 AM

http://bobbyowsinski.blogspot.ca/2014/11/7-tools-u...

We all like to be more productive with our time, and since we're all creatures of the computer, anything that helps either decrease our waiting time or that gives us more options is welcome. Here are 7 things that I've found to be very helpful in increasing productivity, and they're all less $100. Not all are computer related but they're extremely useful all the same.

Deep Panels Set Apart World Animation and VFX Summ

November 6, 2014, 05:51 AM

http://www.animationmagazine.net/events/deep-panel...

It was just two days, but the third annual World Animation and VFX Summit seemed to jam several lifetimes worth of experience in for the attendees.

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