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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Maya 2015 Bonus Tools Released, Find out What’s

June 3, 2014, 12:32 PM

http://lesterbanks.com/2014/06/maya-2015-bonus-too...

check out some of the new great features for Maya Bonus Tools 2015 Advertise here with BSA The post Maya 2015 Bonus Tools Released, Find out What’s New originated on LESTERBANKS.

Chuck Jones Quote

June 3, 2014, 12:32 PM

http://directedbychuckjones.tumblr.com/post/877125...

"I dreamed I was Bugs Bunny, but I woke up Daffy Duck." Daffy Duck sketches on note paper, colored pencil and graphite by Chuck Jones.

Marvel Animes

June 3, 2014, 04:52 AM

http://animationguildblog.blogspot.ca/2014/06/marv...

I didn't know there were such things, but then I don't get around very much. A comic connoisseur speaks...

Disney Walk Around

June 3, 2014, 04:48 AM

http://animationguildblog.blogspot.ca/2014/06/disn...

The last few days have found me at Disney Toons Studios (Glendale) and Disney Animation Studios (Burbank). WDAS is packed as work continues on Big Hero 6; there's a number of empty cubicles at DTS as work wraps up on the Tinkerbell series and the next Planes theatrical release...

NUKE 8 Update: Pixel Analyzer

June 3, 2014, 04:48 AM

http://www.cgmeetup.net/home/nuke-8-update-pixel-a...

Take a look at the new Pixel Analyzer in NUKE 8 which allows you to analyse single or multiple pixels and/or and entire picture and compare colour values.

Pixar RenderMan free version inbound

June 3, 2014, 04:47 AM

http://www.slashgear.com/pixar-renderman-free-vers...

Animators will soon have a new tool to add to their arsenal: Pixar's RenderMan shading and lighting software. The product has been used in the creation process for various Pixar animations, and has already been available commercially for $495 USD.

Early Weta Workshop Designs For Godzilla

June 2, 2014, 05:14 PM

http://www.fxguide.com/quicktakes/early-weta-works...

When director Gareth Edwards began the task of tackling a new on-screen version of Godzilla, he looked to famed studio Weta Workshop to help flesh out initial designs. fxguide spoke to key Weta Workshop artists about their design process for the famous creature.

Meet Zebedee: Handheld LIDAR Scanning

June 2, 2014, 05:13 PM

http://www.fxguide.com/quicktakes/meet-zebedee-han...

One of the great things we get to do here at fxguide and at our sister site, fxphd, is to explore a range of technologies and their application to visual effects. We were recently able to visit CSIRO, Australia’s Commonwealth Scientific and Industrial Research Organisation, to explore a 3D mapping system called Zebedee that we thought could have some very real applications to the visual effects industry.

Meet Pixar media systems manager M.T. Silvia

June 2, 2014, 05:12 PM

http://postperspective.com/meet-pixar-media-system...

NAME: M.T. Silvia COMPANY: Emeryville, California-based Pixar Animation Studios (@DisneyPixar) CAN YOU DESCRIBE YOUR COMPANY? Pixar Animation Studios has created award-winning animated feature and short films for over 25 years. WHAT’S YOUR JOB TITLE? Media Systems Manager WHAT DOES THAT ENTAIL? I manage Media Systems at Pixar; we are embedded in the IT Systems Department. We […]The post Meet Pixar media systems manager M.T. Silvia appeared first on postPerspective - Randi Altman's post...

Aug(De)Mented Reality

June 2, 2014, 05:12 PM

http://www.studiodaily.com/2014/06/augdemented-rea...

Storyboard artist Marty Cooper, aka Hombre_McSteez, uses his iPhone 5 and manually superimposed cel animation to transform mundane backdrops into brilliant and raucous mini cartoons.

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