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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Jobs Boost from Free Money

April 13, 2014, 05:23 PM

http://animationguildblog.blogspot.ca/2014/04/the-...

British cartoons boom as industry is reanimated by tax relief deal -- Tax credits tipped the balance, says CBeebies boss who has commissioned six new series from homegrown studios...

Retirement Theft

April 13, 2014, 11:26 AM

http://animationguildblog.blogspot.ca/2014/04/reti...

The past few weeks I've talked to various fifty-something members who have a lot of years and cash in Guild retirement accounts, but aren't old enough to cash in. Some are still employed and hanging on to their long-time profession, and some are encountering longer stretches of down-time and wondering what they're going to do for the next fifteen years of their working lives. But no matter where somebody is in their career, they should be aware of this...

Autodesk Mudbox 2015 Tips & Tricks

April 11, 2014, 08:23 PM

http://www.cgmeetup.net/home/autodesk-mudbox-2015-...

Autodesk Mudbox 2015 Tips & Tricks presented by Craig Barr, Shawn Hendriks & Hugues Giboire

Animation gets kids thinking about design

April 11, 2014, 02:41 PM

http://www.creativebloq.com/animation/kids-thinkin...

Design is all around us. You already know this but what about the next generation? This brilliant and inspiring new project aims to educate children about how the world is created and where design fits in.

Download Wave Deformer for Cinema 4D

April 10, 2014, 06:06 PM

http://www.cgchannel.com/2014/04/johannes-kollende...

Freelance motion designer Johannes Kollender has released Wave Deformer, a neat little free Cinema 4D plugin that implements a Tessendorf wave as a deformer in Cinema 4D.

Quick & Easy Pillars in 3ds Max

April 10, 2014, 11:58 AM

http://cgi.tutsplus.com/tutorials/quick-easy-pilla...

Oormi Creations has developed a great script for 3ds Max. With it you can create awesome looking pillars in a matter of seconds.

Create 3D models for game engines: 5 pro tips

April 10, 2014, 11:57 AM

http://www.creativebloq.com/3d/create-3d-models-ga...

Grand Theft Auto V made back its estimated $265m budget three times over on launch day, proving that video games are big business. Narrative structures in games are also coming to the fore, allowing for non-linear storytelling experiences that are becoming as vital as films in terms of cultural impact. So, this means that if you haven’t before, now is the perfect time to get into creating assets for 3D games.

Star Wars Eps. VII Recreating Tatooine

April 9, 2014, 08:14 PM

http://www.thehollywoodnews.com/2014/04/09/star-wa...

With both Anakin and Luke Skywalker, two of the most significant Jedi, growing up on Tatooine, the planet is arguably one of the most important planets in the STAR WARS universe. A new report has confirmed that the production team will recreate Anakin and Luke’s desert home planet in Morocco, however, Disney have not commented on anything thus far.

Create Animated 3D Paint Strokes

April 9, 2014, 11:52 AM

http://cgi.tutsplus.com/tutorials/create-animated-...

Learn how to create and animate eye catching 3D paint strokes using a combination of After Effects and Cinema 4D in this tutorial from Kevin Synder.

SOFTWARE: Autodesk presenta Smoke y Flame Assist 2

April 9, 2014, 11:49 AM

http://www.finalcutpro.es/2014/04/software-autodes...

Autodesk ha presentado sus próximas soluciones para la industria audiovisual durante la feria NAB que se celebra estos días en Las Vegas. Su apuesta más fuerte es el nuevo Flame Premium 2015, que incluye el mítico software de edición y efectos visuales para Linux. Además, con la licencia de Flame Premium, se incluye Lustre para corrección […]

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