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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

10 incredible examples of in-camera special effect

July 10, 2014, 09:54 AM

http://www.creativebloq.com/movies/in-camera-speci...

The terms special effect and visual effect are often used indiscriminately to describe something amazing happening on screen. But they're actually very different beasts: visual effects are those elements added in post-production - and these days are mainly to do with the addition of digital characters, landscapes, alien-punching robots and so on. These are all added after the fact, usually once the main shoot has wrapped.

The Art and Science of Visual Effects and Filmmaki

July 10, 2014, 09:54 AM

http://www.behindvfx.com/post/91359583270/behind-t...

Tyler Durdent: “Man, I see in fight club the strongest and smartest men who’ve ever lived. I see all this potential, and I see squandering. God damn it, an entire generation pumping gas, waiting tables; slaves with white collars.

19 things not to say to a graphic designer

July 10, 2014, 09:54 AM

http://www.creativebloq.com/career/19-things-not-s...

As a graphic designer – whether you work for a design agency or you're on your own as a freelancer – you're bound to come into contact with some pretty frustrating clients. Whilst there's no easy way to escape clients from hell, you can use their ridiculous requests for your own inspiration.

IA Students access to hundreds of pre-recorded mat

July 10, 2014, 09:53 AM

http://www.splinebomb.com/ia-students-access-to-hu...

Did you know #iAnimate.net students have access to hundreds of hours of pre-recorded material including tutorials and webinars from Jason Ryan. In this short clip, Jason explain the basic concept of timing and spacing in animation.

Digital Production Buzz — July 10, 2014

July 10, 2014, 04:35 AM

http://www.digitalproductionbuzz.com/2014/07/digit...

OWC Ships Thunderbolt 2 RAID for Media Production Get Creative with Clients Don’t Let Disabilities Stand in Your Way GUESTS: Larry O’Connor, Kevin Spark, and Patrick James Lynch Click to listen to the current show. (Mobile users click the MP3 player underneath image.) *Right click on Download and “Save Link As…” Join Larry Jordan and co-host Michael Horton as they talk with: Larry O’Connor, President & Founder, Other World Computing Larry O’Connor, Founder and CEO ...

Shot Transitions When Editing Dialogue Tracks: Bas

July 10, 2014, 04:35 AM

http://masteringfilm.com/shot-transitions-when-edi...

Moving smoothly from shot to shot is what makes a scene believable. Managing noise is what makes a scene bearable. Keeping processing to a minimum is what makes a scene natural. Balance these competing interests and a scene will work. There are a few overarching principles that are common to all edits from one shot...

Final Cut Pro X and the ESPN FIFA World Cup Projec

July 10, 2014, 04:34 AM

http://www.fcp.co/final-cut-pro/articles/1454-fina...

Producing a promo for the largest sporting event in the world takes some organising of footage, especially when the client wishes to build multiple virtual video walls. Joe Castellano edited the ESPN spot using FCPX and Motion before the final promo was finished in Flame.

Blackmagic Design: Spend a day 2014

July 10, 2014, 04:34 AM

http://www.blackmagicdesign.com/spendaday

Come and see the complete range of Blackmagic Design solutions for broadcast, post production and live events! This is a fantastic opportunity to see our newly announced NAB 2014 products for the first time after the event in a series of demonstrations and theater presentations. Join us and key industry partners to learn more about Blackmagic Design products and complementary workflows and solutions.

… Mr. President!!! … (Gen 3 Helicopter Impleme

July 10, 2014, 04:33 AM

http://designingsound.org/2014/07/mr-president-gen...

There we were in The Thirsty Bear, reflecting on the first lot of GDC Audio Sessions, and up walks Mr. Menhorn. He knew what he wanted from us; so after introductions, a few more IPAs and some passionate discussion it was in the bag.

AlphaDogs "Movie Night" Interrupted By Mysterious

July 9, 2014, 05:10 PM

http://news.creativecow.net/story/876293

(Burbank, California--July 9, 2014) We’ve all heard the cliché “fix it in post” while working on a project, but what often is not given enough thought is who will fix it in post? Choosing the right post-production facility to finish your project is something every independent filmmaker should take into careful consideration before production even begins. Finding a trusted partner who can work with you from concept to finish and has a genuine interest in making sure your project looks and ...

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