It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
March 13, 2014, 03:38 PM
http://www.fastcompany.com/3027135/inside-the-pixa...
A hallmark of a healthy creative culture is that its people feel free to share ideas, opinions, and criticisms. Our decision making is better when we draw on the collective knowledge and unvarnished opinions of the group. Candor is the key to collaborating effectively. Lack of candor leads to dysfunctional environments. So how can a manager ensure that his or her working group, department, or company embraces candor?
March 13, 2014, 01:10 PM
http://www.creativebloq.com/3d/rip-softimage-react...
Last week, the 3D community was left in shock as news emerged that Autodesk is to discontinue Softimage, one of its popular, high-powered 3D software packages. The latest release, Softimage 2015, due to ship this April, will be the last, with Autodesk supporting the software to subscription customers until 30 April 2016.
March 13, 2014, 01:10 PM
http://www.cgmeetup.net/home/pixar-renderman-intro...
Introduction to re-rendering in Pixar plugin for Autodesk’s Maya, RenderMan Studio 18, delivering the power of RenderMan’s path tracing to shaders and lighters to Maya artists.
March 13, 2014, 07:14 AM
http://collider.com/pixar-braintrust-details-ed-ca...
Say what you will about some of the studio’s recent output, but Pixar’s operating process has remained steadfastly left-of-center since it broke out big with Toy Story in 1995. Many expected the studio to move to Los Angeles or take on a more traditional method of production following its immense success, but Pixar maintains its central headquarters in Emeryville, California and sticks to its central, creativity-inspiring work philosophies.
March 12, 2014, 12:58 PM
http://geekdad.com/2014/03/science-pixar/
I recently met Tony DeRose, a Senior Scientist and lead of the Research Group at Pixar Animation Studios. Between the two of us, at least one of us has a Scientific and Technical Academy Award for trail-blazing work on surface representations.
March 12, 2014, 12:55 PM
http://www.3dvf.com/actualite-9046-guerilla-render...
The development team renderer Guerilla Render presents a new series of videos showing how to manage the render passes.
March 12, 2014, 07:57 AM
http://www.3dvf.com/actualite-9040-interview-max-l...
Featured in CGSociety an interview with Max Liani studio Animal Logic. Lighting supervisor and developer in the studio, he has had a major impact on the film Lego, the great adventure . Indeed, it is the original engine Glimpse used to render this feature film. Here is also a video he had put it online a year ago, with a demonstration of Glimpse in Maya such that it was at the time.
March 11, 2014, 09:56 AM
http://www.cgchannel.com/2014/03/pixar-announces-r...
The Foundry’s current ‘What is Katana?’ video. New free Linux plugin RenderMan for Katana makes shaders and other features from Pixar’s RenderMan Pro Server 18 accessible inside the lighting and look dev toolset.
March 10, 2014, 02:03 PM
http://www.hollywoodreporter.com/news/animation-ma...
David Sameth has been promoted to executive vice president of marketing at Walt Disney Studios, where he'll continue to head up campaigns for titles from Pixar and Disney Animation Studios, home of global blockbuster Frozen.
March 10, 2014, 09:48 AM
http://www.cgmeetup.net/home/nevronmotion-for-ligh...
In this tutorial you will learn how to properly setup the nodal controls for controlling a character’s head, as well as the facial expressions.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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