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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Musikmesse 2014: Avid Main Stage Demonstration Sch

March 12, 2014, 04:15 PM

http://www.avidblogs.com/musikmesse-2014-avid-main...

The post Musikmesse 2014: Avid Main Stage Demonstration Schedule appeared first on Avid Blogs.

The Science of Pixar

March 12, 2014, 12:58 PM

http://geekdad.com/2014/03/science-pixar/

I recently met Tony DeRose, a Senior Scientist and lead of the Research Group at Pixar Animation Studios. Between the two of us, at least one of us has a Scientific and Technical Academy Award for trail-blazing work on surface representations.

A new VFX plugins subscription community for Final

March 12, 2014, 12:57 PM

http://alex4d.com/notes/item/red-giant-universe-a-...

Red Giant have announced that they are changing the way editors, motion graphics designers and visual effects artists access their visual effects plugins. Red Giant Universe is a new free online community for Adobe Premiere Pro, Adobe After Effects, Apple Final Cut Pro X and Apple Motion users. Today it hosts 31 free plugins. in categories including Blur, Distort, Glow and Generators.  Here are samples of Universe Chromatic Glow, Universe Glo Fi and Universe Prism Displacement: If you si...

Film Strip Effect for FCP X

March 12, 2014, 12:57 PM

http://fxfactory.com/info/filmstrip/

Film strip Effects and Transitions tool for Final Cut Pro X with many options that go beyond the simple slide projector look. FxFactory is a revolutionary visual effects architecture powering hundreds of plug-ins for Final Cut Pro, Motion, Premiere Pro and After Effects. http://fxfactory.com

Making of God of War Ash FX by Allan McKay

March 12, 2014, 12:56 PM

http://www.cgmeetup.net/home/making-of-god-of-war-...

This is a visual effects breakdown of the Ash effects for God of War. Allan McKay worked with the talented team at Imaginary Forces last year to create the ash effects and various shots for the epic piece. Allan McKay worked with Karin Fong (Director), John Hassel (Producer) and Jeremy Cox (Art Director and VFX Supervisor). Theo Daley helped with Art Direction in the pre-production stage, Desiree Lundsford and Daniel Scruggs also did some amazing work on this project!

Guerilla Render: Managing Render Passes

March 12, 2014, 12:55 PM

http://www.3dvf.com/actualite-9046-guerilla-render...

The development team renderer Guerilla Render presents a new series of videos showing how to manage the render passes.

The Modern Audio Analyzer

March 12, 2014, 12:55 PM

http://svconline.com/loudspeakers/features/the_mod...

It wasn’t long ago that the tuning of sound systems was seen almost exclusively in artistic terms. Engineers would play a tape or talk into a mic and walk around and make the important decisions about how the system was aimed, relative levels, crossover points, timing, equalization, and more. Systems were admittedly not as complex as now. Or were they?

LaCie ships world's fastest portable external stor

March 12, 2014, 12:54 PM

http://www.gizmag.com/lacie-little-big-disk-thunde...

LaCie, which is now part of the Seagate house, has released a new version of its Little Big Disk storage unit that's claimed fast enough to enable simultaneous plug-and-play RAW 4K video editing and display. The device boasts a terabyte of onboard storage, two Thunderbolt 2 ports, and near silent dual cooling performance.

RedShark at NAB: Contact us now if you want covera

March 12, 2014, 12:52 PM

http://www.redsharknews.com/business/item/1527-red...

RedShark will be at NAB. If you want your company to have coverage at the show, get in touch with us now to set something up! NABNAB 2014RedSharkRedShark newsRed Shark NewsRedShark at NAB

Announcing an Expanded Live Sound AAX Plug-in Plat

March 12, 2014, 12:51 PM

http://www.avidblogs.com/avid-s3l-live-sound-aax-d...

The post Announcing an Expanded Live Sound AAX Plug-in Platform for the Avid S3L System appeared first on Avid Blogs.

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