It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
January 15, 2014, 06:03 AM
http://www.popsci.com/article/gadgets/what-know-ab...
The DC Circuit Court has issued a ruling in Verizon v. FCC that is likely the shape the very nature of the internet. At the heart of the case is how the companies that provide internet to consumers can control that flow of information.
January 15, 2014, 06:03 AM
http://motionworks.net/cinema-4d-materials-pack/
The Pixel Lab has introduced a new Cinema 4D Materials pack with over 500 great looking textures, including a big selection of metal and 40 grungy alpha overlays for 50 bucks!
January 15, 2014, 06:02 AM
http://www.hdwarrior.co.uk/2014/01/15/working-in-4...
Until FCPX 10.1 and Mavericks Sony’s XAVC “S” was impossible to deal with on my fully spec 27″ iMac with Thunderbolt. The first thing you should note is that 4K comes in two sizes, 17:9 which is known as true 4K (4096 x 2160) and 16:9 which is 3840 x 2160.
January 15, 2014, 06:02 AM
http://www.avclub.com/article/there-are-fewer-wome...
The Center for the Study of Women in Television and Film at San Diego State University has released its annual “Celluloid Ceiling” report on employment numbers for the top-grossing 250 films, and the numbers aren’t great. Women made up 16 percent of the nearly 3,000 employees surveyed, which is down 2 percent from last year—and what's more, down 1 percent from the numbers in 1998. Essentially, it means there's been no discernable progress in increasing the numbers of women working in fil...
January 15, 2014, 06:02 AM
http://animationguildblog.blogspot.ca/2014/01/awar...
“Gravity” led all films in nominations for the 12th annual VES Awards, according to a Tuesday morning announcement by the Visual Effects Society that should surprise no one.
January 14, 2014, 07:11 PM
http://provideocoalition.com/ryoung/story/secondar...
Secondary action is ancillary to the primary action of an animation. Secondary actions help to create the illusion of life, heightening interest and adding some realism – whether in character animation, visual effects, or motion graphics. Tutorials that deal with this basic idea explicitly in After Effects are rare.
January 14, 2014, 07:11 PM
http://www.avidblogs.com/sibelius-music-notation-s...
The post Shaping the Future of Music Notation and Learning appeared first on Avid Blogs.
January 14, 2014, 07:10 PM
http://www.premiumbeat.com/blog/logo-replacement-i...
Replacing logos is easy in Adobe After Effects. This video tutorial shows you how.
January 14, 2014, 07:10 PM
http://postperspective.com/2014/01/meet-the-game-c...
NAME: UK-based James Hannigan (http://www.jameshannigan.com, @James_Hannigan) TITLE: Game composer. HOW DID YOU GET INTO COMPOSING FOR VIDEOGAMES? It was almost by accident… but in retrospect a happy one. I liked early game music and recognized its uniqueness but didn’t actually envision myself becoming a game composer. When I started composing professionally, I had my sights […]
January 14, 2014, 07:10 PM
http://www.premiumbeat.com/blog/5-great-resources-...
Invest in your future by sharpening your skillset! In this post we present 5 of our favorite resources for top quality post production training.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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