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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Chris Parkins Brings #EDITFICATION to Red Urban an

September 27, 2017, 11:37 AM

https://roosterpost.wordpress.com/2017/09/27/chris...

Look out #peeps there’s a new hashtag in town and #editor Chris Parkins is claiming ownership. #Editfication: The editorial state of having satisfied clients. Chris Parkins teamed up with Circle Productions director James Haworth to bring the classic thought leader-new product launch to life in this spot for Red Urban and Subaru. #Editfication. Client: Subaru […]

A Case Study in Quad-Binaural Mixing for Linear VR

September 27, 2017, 08:22 AM

http://designingsound.org/2017/09/a-case-study-in-...

In the fall of 2016, I was asked to sound design and mix a VR/360 short called UTURN. While there’s a lot of discussion surrounding immersive/3D sound for games, I don’t see a lot of conversation on the linear side. I’ve been meaning to get something written up regarding the approach we took, and my […]

Digital Production Buzz – September 28, 2017

September 27, 2017, 04:41 AM

http://www.digitalproductionbuzz.com/2017/09/digit...

Tonight we have our final reports from IBC with exciting new products from ProMax, Lumberjack System, DoP Choice and MultiCAM Systems. As well as wrap-up news reports from Terry Hope and James DeRuvo. Join host Larry Jordan as he talks with Terry Hope, Philip Hodgetts, Paul Stewart, Stefan Karle, Jess Hartmann and James DeRuvo. … The post Digital Production Buzz – September 28, 2017 appeared first on Digital Production BuZZ.

DaVinci Resolve Studio Manages Color Pipeline on K

September 27, 2017, 04:41 AM

http://boscpug.org/davinci-resolve-studio-manages-...

DaVinci Resolve Studio has been used throughout production and post production on 20th Century Fox’s “Kingsman: The Golden Circle,” including SDR and HDR delivery.

Zoic Studios Hires VFX Supervisor Lou Pecora

September 26, 2017, 07:16 PM

http://www.studiodaily.com/2017/09/zoic-studios-hi...

VFX supervisor Lou Pecora has joined Zoic Studios in Culver City, CA. Pecora, an Academy Award nominee for X-Men: Days of Future Past (2014) and three-time VES Award nominee for X-Men: Days of Future Past, Pirates of the Caribbean: At World’s End (2007), and Nike special-venue project “The Neymar Jr. Effect” (2016) comes to Zoic after an 18-year […] The post Zoic Studios Hires VFX Supervisor Lou Pecora appeared first on Studio Daily.

Blackmagic Fusion Keying Problem Edges

September 26, 2017, 12:20 PM

https://library.creativecow.net/ubsdell_simon/blac...

In this advanced keying tutorial for Blackmagic Fusion, longtime VFX artist Simon Ubsdell addresses a common problem: edges too brightly lit, along with light wrap that makes compositing a challenge. Learn how to build custom keyers using Fusion's node-based compositing that solve the problem more quickly and more completely than traditional layer-based approaches.

Gamasutra: Zack Quarles On Greater Accesssiblity T

September 26, 2017, 04:51 AM

http://designingsound.org/2017/09/gamasutra-zack-q...

Zack Quarles, Audio Director & Supervising Sound Designer at Microsoft, has written a comprehensive article on the methods & techniques used in the fighting game Killer Instinct, to achieve better accessibility for players without sight through audio. You can read the full story here.

Comunicado de EDA ante una nueva crisis en el cine

September 26, 2017, 04:51 AM

https://edaeditores.org/comunicado-de-eda-ante-una...

Comunicado de EDA ante una nueva crisis en el horizonte de la producción de cine nacional A través de este comunicado expresamos una fuerte preocupación y estado de alerta ante el anuncio de la resolución N 942/2017, que de forma inconsulta y sin consensos sectoriales elimina la posibilidad de producir cine para producciones pequeñas y […]

Hilarity in Unexpected Places

September 25, 2017, 11:44 AM

http://designingsound.org/2017/09/hilarity-in-unex...

Let the Libraries Laugh! Curating and organizing libraries is a part of this discipline that I love. Previewing, testing, merging into databases, updating master caches, and of course, designing. Libraries are just…fun. For this month’s theme I wanted to embrace that wilier side of this more clerical end of our work. I always like to […]

The Legacy of Saul Bass on TV

September 25, 2017, 11:44 AM

https://filmschoolrejects.com/legacy-saul-bass-tv/

othing’s worse than lazy titles. Minimalist titles, maximalist titles – anything’s better than someone slapping some semi-opaque words down over the first scene of the movie or TV show.

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