It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
July 27, 2021, 08:42 AM
https://www.artofvfx.com/black-widow-sean-walker-v...
Sean Walker joined the team of Weta Digital in 2005. He has worked on The Hobbit trilogy as well as Iron Man 3, Guardians of the Galaxy Vol. 2, Avengers: Infinity War and Avengers: Endgame.
July 27, 2021, 08:41 AM
https://www.cgw.com/Press-Center/In-Focus/2021/How...
In Marvel Studios’ Black Widow, the title character confronts the demons of her past in a spectacular – and explosive – fashion. After discovering a flying fortress hidden in the clouds, the Avenger puts on a master class in destruction, leading to an airborne battle with heroes and villains dodging flaming wreckage as they approach terminal velocity. It’s one of the most visually complex and technically demanding scenes ever seen on film, made possible by Marvel Studios’ longtime coll...
July 27, 2021, 08:40 AM
https://www.awn.com/news/taking-unreal-engines-cam...
The Unreal Engine team at Epic Games has shared a new short, Unreal Engine 4.27 In-Camera VFX Test, as well as a companion behind-the-scenes featurette that goes on-set to break down how the test was done.
July 26, 2021, 08:51 AM
https://beforesandafters.com/2021/07/26/celebratin...
It’s the 25th anniversary this week of John Payson’s Joe’s Apartment. Easily the most memorable sequence in the film sees a group of singing cockroaches perform ‘Funky Towel’ in Joe’s (Jerry O’Connell) apartment.
July 23, 2021, 08:42 AM
https://www.provideocoalition.com/filmmakers-test-...
Recently, Epic Games and filmmakers’ collective Bullitt assembled a team to test out the latest in-camera VFX toolset in Unreal Engine. A short and BTS show what is possible to achieve. Virtual Production is here to stay, and the extensive suite of virtual production tools available in Unreal Engine 4.27 contribute to make that possible. We have seen it [...]Read More...
July 23, 2021, 08:40 AM
https://beforesandafters.com/2021/07/23/25-years-o...
When Peter Jackson’s The Frighteners was released in 1996, it’s safe to say few people would have realized that more than 500 visual effects shots were created by a small VFX studio established by the director in Wellington, New Zealand. Of course, a couple of years later, everybody would come to know about the creative powerhouses of both Weta Digital and Weta Workshop following the release of The Lord of the Rings.
July 22, 2021, 09:05 AM
https://postperspective.com/vfx-supervisor-damien-...
Framestore in Montreal has added Damien Stumpf to its team as VFX supervisor. Stumpf brings over two decades of experience to Framestore, including working on independent and feature films. His latest high-profile project as VFX supervisor was Cruella, which saw him work closely with the film’s director, Craig Gillespie, and the film’s overall VFX supervisor, Continue reading → July 21, 2021 The post VFX Supervisor Damien Stumpf joins Framestore Montreal appeared first on postPerspective.
July 22, 2021, 09:04 AM
https://www.artofvfx.com/the-mysterious-benedict-s...
Philippe Thibault has been working in visual effects for over 20 years. He is the co-founder of the studio FOLKS. He has worked on various shows such as 12 Monkeys, Arrival, Shadowhunters: The Mortal Instruments and Jupiter’s Lagacy.
July 22, 2021, 09:04 AM
https://beforesandafters.com/2021/07/22/re-creatin...
When Derek Ham wanted to expand his VR horizons—he had already made the award-winning ‘I Am A Man’ VR experience—he looked to baseball. And not just a run-of-the-mill baseball experience, but one that celebrated the Negro Baseball League, which is celebrating its 100th anniversary.
July 22, 2021, 09:03 AM
https://www.awn.com/vfxworld/weta-digital-soars-fa...
As one of the key VFX studios working through the pandemic on Marvel Studios and Disney+’s action-packed six-episode original MCU series, The Falcon and The Winter Soldier, Weta Digital was tasked primarily with the epic mid-air fight and canyon chase between The Falcon, a group of wing-suited bad guys, helicopters, and a C130 transport plane.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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