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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Inside Luma's VFX work for Spider-Man: Homecoming

July 26, 2017, 05:05 PM

http://www.postmagazine.com/Press-Center/Daily-New...

SANTA MONICA, CA & MELBOURNE, AUSTRALIA - Creative studio Luma  (www.lumapictures.com) teamed up with director Jon Watts and VFX supervisor Janek Sirrs to deliver visual effects work for 11 sequences featured in the new film Spider-Man: Homecoming. The film includes a standout villain named the Vulture — a street-level guy who turns to illegal activities to take care of his family. 

SIGGRAPH 2017 Computer Animation Festival Trailer

July 26, 2017, 05:05 PM

http://www.studiodaily.com/2017/07/siggraph-2017-c...

Bunnies! Bugs! Pirates! Aliens of all shapes and sizes! Preview the SIGGRAPH 2017 Computer Animation Festival with this trailer showcasing CG-scapes that are photoreal, surreal, and sometimes positively unreal. The post SIGGRAPH 2017 Computer Animation Festival Trailer appeared first on Studio Daily.

LOS NOMINADOS A “MEJOR MONTAJE” DE LA COMPETEN

July 26, 2017, 05:04 PM

https://edaeditores.org/los-nominados-a-mejor-mont...

Con mucho orgullo anunciamos que EDA entregará un Premio EDA al Mejor Montaje de la Competencia “Panorama Argentino” en el marco del Festival Internacional de Cine Documental de Buenos Aires, Fidba. El jurado estará integrado por los socios Ezequiel Yoffe (EDA), Federico Rozas (EDA/SAE) y Martín Sappia (EDA). El premio será una licencia de Adobe […]

The sounds of Spider-Man: Homecoming

July 26, 2017, 05:04 PM

http://postperspective.com/sounds-spider-man-homec...

By Jennifer Walden Columbia Pictures and Marvel Studios’ Spider-Man: Homecoming, directed by Jon Watts, casts Tom Holland as Spider-Man, a role he first played in 2016 for Marvel Studios’ Captain America: Civil War (directed by Joe and Anthony Russo). Homecoming reprises a few key character roles, Continue reading → July 26, 2017 The post The sounds of Spider-Man: Homecoming appeared first on Randi Altman's postPerspective.

PluralSight to Expand VR-Related Training as SIGGR

July 26, 2017, 12:19 PM

http://www.studiodaily.com/2017/07/pluralsight-exp...

At SIGGRAPH next week, online training company Pluralsight plans to announce new partnerships that will help it expand its VR offerings. The move comes in response to what the company said is fast-increasing demand for materials focused on creating VR content using the Unity game engine and other tools. Pluralsight VP of Creative, Design and Engineering Andy […] The post PluralSight to Expand VR-Related Training as SIGGRAPH Opens appeared first on Studio Daily.

SPIDER-MAN HOMECOMING: Theodore Bialek VFX Supervi

July 26, 2017, 09:22 AM

http://www.artofvfx.com/spider-man-homecoming-theo...

Theodore Bialek has more than 20 years of experience in visual effects. At Sony Pictures Imageworks, he has worked on numerous projects such as STUART LITTLE, BEOWULF, SPEED RACER and ALICE IN WONDERLAND.

Working with Flowcharts in Adobe After Effects

July 26, 2017, 05:19 AM

https://www.premiumbeat.com/blog/working-with-flow...

Improve the workflow on your next editing project with a bird's-eye view of your Adobe After Effects project using flowcharts.

VALERIAN: Making of by Mikros Image

July 26, 2017, 05:19 AM

http://www.artofvfx.com/valerian-and-the-city-of-a...

Check out this making of by French studio Mikros Image about their work on VALERIAN AND THE CITY OF A THOUSAND PLANETS...

Animation Workflow in Maya 2018

July 26, 2017, 05:18 AM

http://www.cgmeetup.net/home/animation-workflow-in...

Check out the Animation workflow in Maya 2018, we used the animation toolset and shape authoring workflow in Maya to create a character for our internal project Wall of Death. Using both new and recent features such as parallel rig evaluation, pose editor, time editor, and the updated graph editor, bringing characters to life in Maya is faster and more fun.

Daily Debate: Animation with Live-action?

July 26, 2017, 05:18 AM

http://www.rotoscopers.com/2017/07/25/daily-debate...

Way back in 1918, Max Fleischer gave us Out of the Inkwell, a series of shorts featuring Koko the Clown. Koko was an animated character interacting with live action people on screen. Audiences flocked to this rotoscoped novelty. In 1923, Walt Disney turned the idea around when he put Alice, a live action girl, into a cartoon world. Since then, there have been numerous attempts to combine animated characters into live-action films.

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