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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

How to composite a CG character into video footage

March 19, 2014, 12:37 PM

http://www.creativebloq.com/audiovisual/composite-...

Compositing of any sort is both a challenge, and also a lot of fun (okay, not so much fun when it's being a challenge/PITA, and you're also on a deadline). There are a few key points to keep in mind as you move along the production pipeline from the beginning, to the end where you're thanking the Academy. Let's see if we can cover this in, oh, say four steps?

James Cameron Discusses 3D Tech.

March 18, 2014, 03:28 PM

http://www.thehollywoodnews.com/2014/03/18/cameron...

Known for speaking his mind, AVATAR director James Cameron has discussed his thoughts on everything 3D, rallying filmmakers to be more daring when it comes to the technology.

Excellent turnout at The 3D Creative Summit

March 18, 2014, 03:22 PM

http://www.sgo.es/2014/03/excellent-turnout-at-the...

12 – 13 March 2014, BFI, London SGO proudly continued its sponsorship of the 3D Creative Summit again this year. Produced by Ravensbourne and theRead more...

Do You See Ghosts?

March 18, 2014, 12:57 PM

http://cinefex.com/blog/do-you-see-ghosts/

For the visual effects artist, there are few challenges more blood-curdling than that of putting ghosts on the screen. Why is it so scary a task? Because there’s a powerful argument to say you shouldn’t see the ghosts at all.

47 RONIN: Rudi Holzapfel – VFX Supervisor

March 18, 2014, 12:57 PM

http://www.artofvfx.com/?p=6092

Few weeks ago, Rudi Holzapfel explained the work of Baseblack on JACK RYAN: SHADOW RECRUIT. He is back to tell us about 47 RONIN.

3D, HD? An Expert's Take on the Battle of Acronyms

March 18, 2014, 12:57 PM

http://www.indiewire.com/article/3d-4k-hd-will-the...

Anyone at CES 2014 could not help but be dazzled by the latest 3D TVs from LG and Samsung. The 30-foot LG passive 3D video wall was the first thing to grab your attention when entering the main exhibit hall, overloading your senses with immersive content.

Get a 2D Look Using Element 3D

March 18, 2014, 12:53 PM

http://cgi.tutsplus.com/tutorials/quick-tip-get-a-...

In this Quick Tip, we are going to explore how to give Element 3D a 2D appearance. A technique commonly seen on national commercials.

Zbrush Tutorials: Dynamesh Head 03 Part 02

March 18, 2014, 12:16 PM

https://www.youtube.com/watch?v=I6Z3FUp4qOM

Zbrush Tutorials: Dynamesh Head 03 Part 02 This lesson continues from where we left in the last video and we continue to refine the primary forms.

The Last Days on Mars : VFX Breakdown

March 18, 2014, 07:36 AM

http://www.3dvf.com/actualite-9104-the-last-days-o...

Discover the effects of the film The Last Days on Mars through a VFX Breakdown feature film. The effects were managed by the Irish studio Screen Scene VFX , under the VFX Supervisor Ed Bruce (member of the studio) and Adam MacInnes, VFX supervisor independent. Directed by Ruairi Robinson, The Last Days on Mars follows a group astronauts on the Red Planet. As we approach the end of their mission, they discover alien bacteria in the soil. One of the scientists then suffered a strange accident ... ...

How they made the biggest stunts in Need for Speed

March 18, 2014, 07:35 AM

http://www.fxguide.com/featured/how-they-made-the-...

Need for Speed director Scott Waugh was once himself a stunt performer and co-ordinator. So when his new film – based on the popular EA video game series – came about, it was clear that Waugh had the knowledge, and audacity, to make the scenes of street racing, crashes and other stunts for real.

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