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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

VFX Supe Tim Webber on the Challenges of Gravity

February 19, 2014, 01:41 PM

http://www.studiodaily.com/2014/02/vfx-supe-tim-we...

During the past four years, visual effects supervisor Tim Webber has concentrated largely on one film: Alfonso Cuarón’s Gravity. During his career, though, the Framestore visual effects supervisor has split his time between broadcast television and feature films and picked … more »

Graham Elliott puts creativity in motion

February 19, 2014, 01:39 PM

http://provideocoalition.com/adobe/story/graham-el...

Growing up, Graham Elliott desperately wanted to become a pilot and devoted himself to learning about flight. At 17 he received a scholarship to the RAF in London and within a week he was flying solo. Although Elliott ultimately decided he didn’t want to be in the Air Force, he took away...

ILM's Scientific Solutions

February 19, 2014, 05:43 AM

http://www.fxguide.com/featured/ilms-scientific-so...

ILM is no stranger to the SciTech Awards; numerous innovations crafted by its artists and engineers have been recognized with prestigious Scientific and Technical Awards from the Academy of Motion Picture Arts and Sciences. The studio’s latest two SciTech honors were awarded recently for ILM’s GPU-based simulation and volume renderer Plume and the Zeno application framework. fxguide spoke to key members of ILM’s team about these in-house visual effects tools.

3D Printing Is Revolutionizing the Effects Industr

February 18, 2014, 05:57 PM

http://news.doddleme.com/equipment/3d-printing-is-...

As American Cinema has continued to go deeper into its relationship with visual effects, practical effects have taken a more and more of a back seat. This was true when Phil Tippett realized on Jurassic Park that he was out of a job and had to evolve, and it’s true today as more of the cinematic experience gets put into the computer and manipulated. But thanks to 3D Printing, practical effects have a rebirth, and by working hand-in-hand with CGI, it can make a shot look far more believable.

VFX Supervisor Christopher Townsend on Iron Man 3

February 18, 2014, 05:57 PM

http://www.studiodaily.com/2014/02/vfx-supervisor-...

Christopher Townsend’s Oscar nomination for Iron Man 3 is his first. Townsend’s entry into feature film visual effects was as a digital artist at Industrial Light & Magic on Congo. He followed that with credits on Mission: Impossible, The Lost … more »

Q&A: Oblivion concept illustrator Thom Tenery

February 18, 2014, 10:52 AM

http://www.cgchannel.com/2014/02/qa-oblivion-conce...

The top architectural designer reflects on the lessons learned over the course of a career that spans shopping malls, Doom 4 and Hollywood blockbusters: lessons distilled into his upcoming Gnomon Weekend Workshop.

How Cinesite's VFX brought RoboCop's suit to life

February 18, 2014, 05:40 AM

http://www.digitalartsonline.co.uk/news/motion-gra...

The production VFX producer and supervisor on the film, Dean Write and James E. Price, enlisted the help of Cinesite VFX supervisor Simon Stanley-Clamp and his team to perfect RoboCop's suit.


Framestore takes home VFX BAFTA for work on Gra

February 17, 2014, 09:46 AM

http://postperspective.com/framestore-takes-home-v...

London — Framestore has been awarded its second Special Visual Effects BAFTA, for its work Alfonso Cuarón’s Gravity. The film was celebrated with numerous awards, including one for Cuaron for Best Director, and Emmanuel Lubezki who won Best Cinematography. Gravity also won Outstanding British Film, Best Original Music and Best Sound. “It has been a great year for film […]The post 
Framestore takes home VFX BAFTA for work on Gravity appeared first on postPerspective - Randi Alt...

Interview with Dave and Tom of Echoic - Tuts+

February 17, 2014, 07:34 AM

http://music.tutsplus.com/articles/interview-with-...

I had the opportunity to chat with Tom Gilbert and David Johnston of Bristol sound design studio Echoic, who collaborated with Syndrome Studio to create the opening title and ident for Pause Fest 2014. Echoic are based in Bristol, and have an eclectic style that combines inventive processes and unusual instruments with a focus on collaboration between visual and sound design. | Tags: Sound Design, Logic Pro, Ableton Live

BAFTA 2014: The Special Visual Effects award

February 17, 2014, 07:31 AM

http://www.artofvfx.com/?p=6061

BAFTA 2014: The Special Visual Effects award

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