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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

New FREE template modules coming soon!

November 13, 2013, 02:27 PM

http://feedproxy.google.com/~r/deysonortiz/feed/~3...

FREE FCPX and Motion Template Modules for you I am very excited to announce new Template Modules for Final Cut X and Motion 5. These modules are of small animations that you can customize in FCPX and layer them to create a video.  First launch will include 7 modules, but more will be added to […]The post New FREE template modules coming soon! appeared first on Deyson Ortiz.

Autodesk Forums Will Be Down for an Upgrade Tomorr

November 13, 2013, 02:27 PM

http://feedproxy.google.com/~r/ItsAliveInTheLab/~3...

Tomorrow you will truly be able to say: A funny thing happened on the way to the forum. It was down. Most of the Autodesk Labs technology previews have an associated Autodesk discussion forum. I love it when users who... (...)

Gravity | Framestore Breakdown

November 12, 2013, 08:07 PM

http://www.framestore.com/work/gravity

VFX Supervisor Tim Webber oversaw the creation of the ground-breaking visuals for Alfonso Cuarón’s Gravity, Framestore’s most ambitious project to date, in which the only real elements are often the actors’ faces. 

VFX and Animation school and work exploitation

November 12, 2013, 08:07 PM

http://effectscorner.blogspot.ca/2013/11/vfx-and-a...

Visual effects and animation students or graduates who feel they were misled by the school they went to regarding vfx and animation jobs, their ability, learning, etc. This is global so whether you're in US or India or other location if you think the school took advantage of you please let me know.

GRAVITY, Part 2: Thinking inside the Box

November 12, 2013, 08:05 PM

http://www.davidbordwell.net/blog/2013/11/12/gravi...

Kristin here: In my previous entry, I described Gravity as an experimental film. I had thought of it that way ever since seeing trailers for it online back in mid-September. I described it as reminding me “of Michael Snow’s brilliant Central Region, but with narrative.” Last time I developed that notion in more detail and [...]

The VFX Supervisor In Your Head

November 12, 2013, 01:31 PM

http://cinefex.com/blog/vfx-supervisor-in-your-hea...

Here’s how the human eye works. Light enters a hole in the front, passes through a lens and is focused on a light-sensitive surface at the back – the retina. A camera works in much the same way, but instead of a retina it uses either a charge-coupled device or a strip of film.

Gravity VFX detailed by Framestore

November 12, 2013, 10:54 AM

http://www.digitalartsonline.co.uk/news/motion-gra...

The London-based VFX house has provided us with an in-depth look at the technical process behind the space-based disaster movie.

End Game

November 12, 2013, 05:49 AM

http://vfxsoldier.wordpress.com/2013/11/11/end-gam...

Last year I posted about Digital Domain's $17M investment to co-produce Ender's Game where former CEO John Textor handicapped the numbers: If the film does $60 million at the domestic box office, dare I say a number that low, that is beyond abject failure for a film anticipated like this, we would have total proceeds,…

Interview with VFX Artist David Luong

November 12, 2013, 05:48 AM

http://greyscalegorilla.com/blog/2013/11/interview...

David Luong is currently a Senior Cinematic Artist II at Blizzard Entertainment, He's been working in the visual effects industry for nearly 8 years...

ArsenalFX Creates Effects for Imagination Shorts

November 12, 2013, 05:48 AM

http://www.awn.com/news/people/arsenalfx-creates-e...

Visual effects post production studio ArsenalFX produces visual effects featured within three celebrity-directed short films, presented as part of the 2013 Canon/Ron Howard “Project Imagination” Film Festival.

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