It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
August 29, 2016, 09:16 AM
http://www.redsharknews.com/audio/item/3728-rde-mi...
Australia’s RØDE Microphones has provided some decent upgrades to its range, with a major overhaul of the Stereo VideoMic Pro heading the list. Roderode microphonesStereo VideoMic ProRycote Lyreshotgun micsDSLR Audio
August 25, 2016, 05:02 PM
https://www.digimediapros.com/how-to-use-anime-stu...
The Curve Profile tool is a very powerful feature in Anime Studio which allows you to create and animate complex shapes quickly. In this article by Victor Paredes, he shows you how to do it in 7 seconds!
August 23, 2016, 05:24 PM
http://www.broadcastbeat.com/sound-devices-scores-...
ALBERTA, CANADA, AUGUST 23, 2016 — Production Sound Mixer David Husby has had a decade filled with big-name projects, notably X-Men: The Last Stand, Rise of the Planet of the Apes, Tomorrowland, The A-Team, Tooth Fairy, and The Big Year. More recently, he has worked on Star Trek Beyond, Deadpool, and The Solutrean, an upcoming ...
August 23, 2016, 05:23 PM
http://www.creativeplanetnetwork.com/news/post/ins...
Stranger Things supervising sound editor Brad North and sound designer Craig Henighan speak to A Sound Effect about how they created the retro, otherworldly sound of Netflix's hit supernatural show.
August 23, 2016, 09:41 AM
http://www.redsharknews.com/audio/item/3712-redsha...
RedShark Review: The DPA 4017B, a short shotgun mic aimed at high-end video and film production. DPADPA Microphonesshotgun micsAudiomicsMicrophones
August 15, 2016, 09:29 AM
http://www.avidblogs.com/touch-screen-ipad-control...
The article Touch-Screen iPad Control for Dolby Atmos in Pro Tools by Neyrinck by Paul Neyrinck appeared first on Avid Blogs - The media industry is changing fast. Get the insight you need to succeed—read Avid Blogs..
August 14, 2016, 07:25 AM
http://www.asoundeffect.com/new-game-metal-sound-e...
This week we have five new sound libraries with three that are ready to be implemented into your game, featuring sounds of AI, UI, gun foley, body foley, and doors, item sounds and wind. We also have recordings of metal as it is captured in an automotive shop with a close mono and distant stereo pair, as well as outdoors across desolate, rolling landscapes with contact mics attached to fences and rails. If you’re looking for a specific or versatile library, this recap has something for you!
August 11, 2016, 09:17 AM
http://www.youtube.com/watch?v=cHF_1RllEtc
HP's Christian Jones talks about the company's RGS, which is designed to help artists work with high end graphics remotely.
August 9, 2016, 04:49 PM
http://www.prosoundeffects.com/blog/vr-audio-inter...
Virtual reality is a new frontier for audio and sound design. The industry is buzzing with potential and new technology, though many elements have yet to be figured out. Travis Fodor is an audio engineer, editor and sound designer who has worked with a variety of VR startups and 360 ... The post VR Audio Interview Featured on Designing Sound appeared first on Pro Sound Effects Library.
August 7, 2016, 12:32 PM
http://designingsound.org/2016/08/sunday-sound-tho...
As the year continues, many of these posts will be philosophical in nature. Some will be in contradiction to previous postings. These are not intended as truths or assertions, they’re merely thoughts…ideas. Think of this as stream of consciousness over a wide span… I recently started watching through Samurai Jack again, and the minimalist approach […]
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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