August 14, 2016, 07:25 AM
This week we have five new sound libraries with three that are ready to be implemented into your game, featuring sounds of AI, UI, gun foley, body foley, and doors, item sounds and wind. We also have recordings of metal as it is captured in an automotive shop with a close mono and distant stereo pair, as well as outdoors across desolate, rolling landscapes with contact mics attached to fences and rails. If you’re looking for a specific or versatile library, this recap has something for you!
Gordon sits down with Matt Villa to discuss the editing of Peter Rabbit 2 - The Runaway.
Gordon Sits down with Nick Carew to discuss The Girlfriend Experience Season 03.