It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
May 6, 2015, 09:52 AM
http://www.3dvf.com/actualite-13138-easy-atlas-may...
Seigi Sato presents Easy Atlas, a free tool that he developed for Maya (2014 and later). It allows to easily create textures atlas. These are very useful for video games as possible to reduce the number of draw calls, and thus improve performance. Easy Atlas uses Photoshop (at least from version CS3) to merge textures in the same atlas, and Maya to rearrange the UVs. The user can define the proportions of textures depending on the size of the different objects, and so the detail to give to every...
May 6, 2015, 05:12 AM
http://www.3dvf.com/actualite-13133-meshmixer-pass...
Autodesk Announces Meshmixer 2.9 , new version of its free tool to merge and edit 3D objects. If a number of innovations are at the rendezvous, the Advanced Master is the many editing tools rewriting so they finally manage textures . UV Specifically, you can use the functions sculpt, Remesh, boolean, erase, fill, reduce without destroying UVs. Autodesk provides a concrete example using Reduce to reduce the number of polygons of a 3D scan, while maintaining the original texture.
May 5, 2015, 10:48 AM
http://lesterbanks.com/2015/05/tips-for-using-maya...
Tips for working with Maya's new In-context modeling displays...
May 5, 2015, 10:47 AM
http://www.engadget.com/2015/05/05/modulo-kickstar...
You won't know Erin Tomson by name, but she's one of the minds that helped build the tools that Pixar uses to make its movies. Now, the developer has left the studio to found Modulo Labs, a startup that wants to take the intimidation factor out of maker projects. Modulo is, in essence, a set of pre-made circuit boards that work with Arduino and Raspberry Pi, letting you build devices to your whims without a lot of messy soldering.
May 2, 2015, 12:58 PM
http://lesterbanks.com/2015/05/project-panel-navig...
If you have ever felt like the After Effects Project Panel is a little kludge to navigate, then the Project Panel Navigator might be for you
May 2, 2015, 09:07 AM
http://www.3dtotal.com/index_interviews_detailed.p...
If you've just finished your latest project and need to get your teeth into something new, or you've been searching around for your next magic hit of inspiration, look no further than the top viewed tutorials on 3dtotal from the last 3 months. Featuring Victor Hugo Sousa's guide to transforming 2D concepts to 3D, Digital-Tutors explanation of texture maps, and crafting ZBrush environments, there's plenty of inspiration for your next project!
May 2, 2015, 09:06 AM
http://motionworks.net/c4d-experiment-5/
For Experiment 5 I used the Cinema 4D Landscape object with Explosion FX Deformer. I went for a low poly look but you may come up with something completely different.Take at least 30 minutes and see what you can create. The focus here is Landscape and Explosion FX but feel free to do some compositing in After Effects. Cinema 4D Lite users can also join in on this one, although it’s quite a slow render via Cineware. When you’re done, save a JPG and post it in the comments. The file could prob...
April 28, 2015, 08:35 PM
http://www.thinkboxsoftware.com/news/2015/4/28/sho...
In a Shotgun Blog post from March 27th 2015, Don Parker discusses the results of a recent non-scientific poll. He asked Shotgun customers about their future plans and current issues regarding Rendering on the Cloud. The whole blog article is very enlighting if you are interested in Cloud Rendering, or in the effect of liquid stimuli on poll participation. But one of the results made us naturally quite happy - nearly 30% of all 125 studios who participated in the poll use Deadline! Ch...
April 28, 2015, 12:28 PM
http://provideocoalition.com/pvc-at-nab-2015-talki...
April 28, 2015, 04:46 AM
http://www.3dvf.com/actualite-13055-renderman-rend...
Pixar continues to expand its tutorials for RenderMan with a tutorial on the full rendering of a tree under RIS . The video tutorial is divided into four parts, the first of which is shown below; the sources are of course available.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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