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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Cyfrowy Polsat Vfx Breakdown

September 30, 2016, 02:33 PM

http://www.cgmeetup.net/home/cyfrowy-polsat-vfx-br...

Cyfrowy Polsat Vfx Breakdown by Chimneygroup.

Thoughts and opinions on sonically handling fail s

September 30, 2016, 09:08 AM

http://designingsound.org/2016/09/thoughts-and-opi...

Picture by gratisography In regards to this month about “failure”, I wanted to bend the subject a bit by talking not about human failure but handling failure as part of an audio designer job for a video game. For this, I decided to ask people who worked on games where character failure is prominent or […]

iZotope announces its newest mixing plug-in: Neutr

September 30, 2016, 09:08 AM

http://www.redsharknews.com/audio/item/3831-izotop...

The ever-active iZotope has just announced its new mixing plug-in, Neutron, which will be available from October 5 and features a couple of intriguing-sounding industry firsts. iZotopeiZotope NeutronMixingAutomated Tools

Vegas Pro 14 Made Easy with VEGAS Creative Softwar

September 30, 2016, 09:07 AM

http://www.videoguys.com/blog/introducing-the-vega...

Check out this great read by Jose Antunes from ProVideoCoalition discussing the introduction of the “VEGAS Creative Software” and the launch of Vegas Pro 14. MAGIX has went live with the VEGAS Creative Software website a few days ago and they have a mission! PAVING THE WAY FOR VEGAS PRO 14 Three months after the official Read More The post Vegas Pro 14 Made Easy with VEGAS Creative Software appeared first on Videoguys Blog.

Would you Like to Write for FCP.co? An Open Call F

September 30, 2016, 05:14 AM

http://www.fcp.co/final-cut-pro/articles/1858-woul...

  Would you like to contribute to the growing Final Cut Pro X community? We are looking for writers, bloggers and general FCPX enthusiasts to help keep the good news going on FCP.co.

Behind the Title: 3D artist Trevor Kerr

September 29, 2016, 12:05 PM

http://postperspective.com/behind-the-title-3d-art...

NAME: Trevor Kerr (@kerrmotion) WHAT’S YOUR JOB TITLE? I am a freelance 3D Generalist. WHAT DOES THAT ENTAIL? Most often a generalist like myself will tackle anything from layout to composite and everything in between.  Continue reading →September 29, 2016

Apogee Introduces Element Series of Thunderbolt Au

September 29, 2016, 09:10 AM

http://www.studiodaily.com/2016/09/apogee-introduc...

At AES, Apogee introduced The Element Series — a line of three new Thunderbolt audio IO interfaces in simplified form factors for the Mac.  The Element 24 ($595) has 10 ins and 12 outs, the Element 46 ($895) has 12 ins and 14 … more » The post Apogee Introduces Element Series of Thunderbolt Audio IO Interfaces appeared first on Studio Daily.

Keeping Your Post Production Projects Organized

September 29, 2016, 04:56 AM

https://www.digimediapros.com/keeping-your-post-pr...

Organization and project management are not very sexy topics, especially when it comes to post-production. But if you can find a way to organize your projects, files, and collaborators, you're bound to get more efficient and balanced. In this article by Clara Lehmann, she provides us with many tips and ideas on how to have a better and more organized post.

Pixar Announces Next Short - Lou

September 29, 2016, 04:55 AM

http://www.rotoscopers.com/2016/09/28/breaking-pix...

The Pixar Post reports that the studio has announced their next short film and its director. It looks like Dave Mullins, who has worked as an animator in nearly every Pixar movie since 2001’s Monsters, Inc is going to direct Lou, which will probably be released in front of Cars 3 next June, although this hasn’t been confirmed.

Preserving VFX Equipment and Techniques

September 28, 2016, 04:54 AM

http://effectscorner.blogspot.ca/2016/09/preservin...

I've had some discussions with a few people about the need to try preserve some of the pre-Digital visual effects equipment (optical printers, animation stands, motion control systems, etc) as well as archiving images and other material. This would also apply to miniatures and models.

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