Article Humour Video Blog Audio Industry News Site News Tutorial Press Release Events

To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Protect Your Project: How to Blur Out Faces and Lo

October 7, 2015, 09:30 AM

http://www.premiumbeat.com/blog/protect-your-proje...

Don't get sued! Protect yourself with these tips for blurring out faces and logos in After Effects.

Quick Tip: Audio Syncing in Premiere Pro CC

October 7, 2015, 09:29 AM

http://www.premiumbeat.com/blog/quick-tip-audio-sy...

Audio syncing in Premiere Pro CC is an often-overlooked feature, but it can save you a lot of time when editing.

Watch how the G-Tech Evolution Series is Evolving

October 7, 2015, 09:29 AM

http://www.videoguys.com/blog/video-storage/watch-...

At this past IBC show G-Tech announced some really cool new products coming to the G-Tech Evolution Series of video/photo storage solutions. I am extremely excited about 2 of them. The new G-Speed Studio XL configured with 6 drives and 2 G-Drive ev bays is going to be a killer. 6 drives in RAID 5 Read More The post Watch how the G-Tech Evolution Series is Evolving Storage Workflows appeared first on Videoguys Blog.

Mix Comparison: From Rehearsal To Master

October 7, 2015, 09:28 AM

http://bobbyowsinski.blogspot.ca/2015/10/mix-compa...

Here's a pretty cool video from the DVD that went with my Music Producer's Handbook. It's a look at a project that I did a few years ago with the band SNEW that compares a mix of the same song from rehearsal to basic tracks to rough mix with all the overdubs to final mix to mastered mix.

Logic Pro From A to Z – U is for Utilities

October 7, 2015, 09:28 AM

http://logic-pro-expert.com/logic-pro-blog/2015/10...

Utilities, as the word suggests, are useful for a variety of purposes. Nestled inside of Logic Pro’s plug-in menu, in the Utilities directory, is an extremely useful and underrated little gem: The Test Oscillator. In this article I’ll explore ways of using it to create colourful pitch riser effects.

VFX Breakdowns from 2015 Summer Blockbusters

October 7, 2015, 09:28 AM

https://www.rocketstock.com/blog/vfx-breakdowns-fr...

The summer blockbusters of 2015 were some of the most financially successful films of all time. Here is a look at the VFX studios that created some of the amazing sequences.

RE:Vison Effects anti-flicker plugins now availabl

October 7, 2015, 05:16 AM

http://www.redsharknews.com/post/item/2941-re-viso...

RE:Vision Effects has expanded the compatibility of its anti-flicker plugins to encompass OpenFX. Phil Rhodes comes away impressed. RE:Vision EffectsDE:FlickerFlickerBandingPluginsOpenFX

Far Cry Primal - Behind the Scenes

October 7, 2015, 05:14 AM

http://www.cgmeetup.net/home/far-cry-primal-behind...

Ubisoft Montreal dev team gives background on their vision for Far Cry Primal: bringing Far Cry to the Stone Age.

An Interview with Character Artist Mars

October 7, 2015, 05:14 AM

http://cgvilla.com/2015/10/07/an-interview-with-ch...

Cgvilla.com recently took an interview with Character Artist Supree Mars. Supree Mars is a 3D artist from bangkok, Thailand. Mars always comes up with some wonderful 3D Character Art all the time. In this interview we tries to know more about him and his work process. Hope that interview will be inspiring for readers and newbies.

Avengers: Age of Ultron Titles Animatic

October 7, 2015, 05:14 AM

http://www.cgmeetup.net/home/avengers-age-of-ultro...

Perception presents Avengers: Age of Ultron Titles Animatic Breakdown.

© 2007-2026 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.