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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

RealFlow 2015 Hybrido 101 : Splash, Foam

August 14, 2015, 05:51 AM

http://www.cgmeetup.net/home/realflow-2015-hybrido...

In this lesson we cover the basics of the generation of bubbles and foam as secondary particles for Hybrido.

Mastering Hard Surface Modeling – Essentials by

August 14, 2015, 05:51 AM

http://cgvilla.com/2015/08/14/mastering-hard-surfa...

Mastering Hard Surface Modeling – Essentials by Grant Warwick

Creating Ice Material in Cinema 4d

August 14, 2015, 05:50 AM

http://www.cgmeetup.net/home/creating-ice-material...

In this tutorial I’ll walk you through process of creating texture based icy (frost) material in Cinema 4D.

LUTCalc: Trials, errors, and a full-range LC709A L

August 13, 2015, 04:25 PM

http://www.provideocoalition.com/lutcalc-trials-an...

After much experimentation, and a bit of failed hacking, I've come up with a good full-range Cine-EI LUT for Sony FS7/F5/F55. Read on, and download it and the end of the article...

2048x1152 is a Total Crock

August 13, 2015, 12:37 PM

http://endcrawl.com/blog/2048x1152-is-a-total-croc...

If you are doing your final post finishing in 2048×1152, you are actually hurting your picture, and you should stop at once. Here’s why.

Tips for Editing Travel Videos While Abroad

August 13, 2015, 09:19 AM

http://www.premiumbeat.com/blog/tips-editing-trave...

Away from your editing bay? Here are a few handy tips for editing travel videos on the go.

Apple’s Final Cut Pro X timecode overlays experi

August 13, 2015, 09:18 AM

http://alex4d.com/notes/item/apple-fcpx-tc-experim...

For many years Final Cut users have been asking Apple for an overlay layer that shows the timecode of clips at the play head. Chris Hocking of LateNite Films tweeted some evidence of some Apple experimentation: @cailyoung @Alex4D Interestingly, enabling 'Guards' also enables timecode overlays, which is pretty handy! pic.twitter.com/ab02JbKkRj — LateNite Films (@latenitefilms) August 13, 2015 You can only enable Guards in Final Cut by accessing the Debug preferences. If you want to ...

Oculus reveals new animated film ahead of Rift hea

August 13, 2015, 09:18 AM

http://www.redsharknews.com/vr_and_ar/item/2799-oc...

(Virtually) Regarding Henry: Henry, a new project from the Oculus Story Studios team, nicely illustrates how VR movies will differ from conventional projects. OculusOculus RiftImmersive cinemaVR moviesPixar

Testing the new 2015 Retina MacBook Pro with Final

August 13, 2015, 09:18 AM

http://www.fcp.co/hardware-and-software/1709-testi...

We've been the proud owner of a Retina MacBook Pro as soon as we could get our hands on one after they were announced in 2012. So how does the latest model from Apple compare? Has it changed much, is it quicker and is it worth changing to? We experiment.

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