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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Oscar Winner Alan Heim, ACE Interview

September 11, 2017, 04:46 AM

https://www.provideocoalition.com/AOTC-HEIM

Alan Heim is the former President of American Cinema Editors and is the current President of the Motion Picture Editors Guild. His first gig as a picture editor was The Sea Gull (1968). He has edited for a slew of the best directors in the business, including Sidney Lumet, Mel Brooks, Bob Fosse, John Hughes, Milos Forman, Barbra Steisand, Tony Kaye, and Nick Cassavetes. Heim is an Oscar winner for Best Editing for All that Jazz and was nominated for an Oscar for Network. He also won or was nomin...

Maya LT 2018 Game Engine Workflows

September 11, 2017, 04:46 AM

http://www.cgmeetup.net/home/maya-lt-2018-game-eng...

Maya LT offers a one click workflow via Send to Unity or Send to Unreal.Artists can select a specific Unity or Unreal project which is then permanently associated with the saved Maya LT file.

Carl’s Storm VFX Brakedown

September 11, 2017, 04:45 AM

http://www.cgmeetup.net/home/carls-storm-vfx-brake...

VFX brakedown of the CG storm shot from the team at JAMM!

animago AWARD 2017: the winners

September 11, 2017, 04:45 AM

http://www.artofvfx.com/animago-award-2017-the-win...

Congratulations to all the winners of animago AWARD 2017...

Use BodyPaint 3D for Painting Game Assets

September 10, 2017, 07:02 AM

http://lesterbanks.com/2017/09/use-bodypaint-3d-pa...

Follow Along Using Maxon’s BodyPaint 3D for Painting an Object for a Game Engine Maxon UK’s Matt Umney has a look at Maxon BodyPaint 3D to create a simple game asset. The tutorial covers using The Post Use BodyPaint 3D for Painting Game Assets originally appeared and published on %%BLOGLINK%,by lesterbanks

Designing to Noir: An interview with Mike Forst an

September 9, 2017, 06:47 AM

http://designingsound.org/2017/09/designing-to-noi...

As the capabilities of technology expand, we are seeing a migration of the methods in which people consume their entertainment. The once standard form for our generation, linear multimedia, has exploded into a multitude of niche markets. From in-home chatbots or consumer grade robots to VR, AR, and MR, people are finding new ways to […]

The Third Floor: previs/postvis for Wonder Woman

September 9, 2017, 06:47 AM

http://postperspective.com/third-floor-previspostv...

To help realize the cinematic world of Warner Bros.’s Wonder Woman, artists at The Third Floor London, led by Vincent Aupetit, visualized key scenes using previs and postvis. Work spanned nearly two years, as the team collaborated with director Patty Jenkins and visual effects supervisor Bill Westenhofer to map out key action and visual effects scenes. Continue reading → September 8, 2017 The post The Third Floor: previs/postvis for Wonder Woman appeared first on Randi Altman's postPe...

Blackmagic Design’s DaVinci Resolve 14 is Out of

September 9, 2017, 06:46 AM

https://www.videomaker.com/videonews/2017/09/black...

Back in April at NAB, Blackmagic revealed a Beta version for their DaVinci Resolve 14 and it proved to be quite powerful post-production software. We ended up awarding it with out Best Software of NAB 2017 award. Now, the full version of the software is beginning to ship.

Transcript: Digital Production Buzz – September

September 8, 2017, 12:47 PM

http://www.digitalproductionbuzz.com/2017/09/trans...

HOST Larry Jordan GUESTS Michael Accardi, President, CueScript Matt Kellogg, Global Sales Executive, StreamGuys Charlie Dunn, General Manager, Tektronix Nigel Booth, EVP Business Development and Marketing, IPV Gordon Daily, CEO & Co-founder, BoxCast James DeRuvo, Film and Technology Reporter, DoddleNEWS == Larry Jordan: The IBC trade show starts a week from today so tonight on The Buzz, we’re looking ahead to some of the announcements that will be made at the show. … The post...

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