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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

10 Animated Shorts Advance in Oscar Race

November 23, 2016, 01:30 PM

http://www.animationmagazine.net/events/10-animate...

The Academy of Motion Picture Arts and Sciences has narrowed down the initial 69 qualifying films to a list of 10 animated shorts that will progress in the voting process for the 89th Academy Awards.

Post celebrates 31st year with NYC party

November 23, 2016, 10:37 AM

http://www.postmagazine.com/Press-Center/Daily-New...

NEW YORK — Post recently celebrated our 31st Birthday with an industry party in New York City. Check out all the photos from the event, which was made possible by our sponsors: SIM Group, Dell/EMC/Nvidia, G-Technology and ALT Systems. We'd also like to thank Artisans Public Relations, Raz Public Relations, Desert Moon Communications, and Roberta Lawrence Media & SoundCheck PR for their support.

Transcript: Digital Production Buzz – November 2

November 23, 2016, 10:37 AM

http://www.digitalproductionbuzz.com/2016/11/trans...

HOST Larry Jordan GUESTS Paul Kobelja, Production Technology Specialist, VER Nick Mattingly, CEO, Co-Founder, Switcher Studio Terry Curren, Founder/President, Alpha Dogs Inc. Dylan Higginbotham, Creator, Stupid Raisins Scott Page, CEO, Ignited Network James DeRuvo, Film and Technology Reporter, DoddleNEWS === Check back after the show for the full transcript!… The post Transcript: Digital Production Buzz – November 24, 2016 appeared first on Digital Production BuZZ.

Introducing Hybrid Library 2017: New Features with

November 23, 2016, 10:36 AM

http://www.prosoundeffects.com/blog/introducing-hy...

New version of “The Sound Designer’s Secret Weapon” is available now at 60% off for the first 150 Freelancers applicants through December 31st Hybrid Library 2017 – the latest edition of our best overall value, #1 reviewed general sound effects library – was designed to enable media creators to tell the best story ... The post Introducing Hybrid Library 2017: New Features with Limited Sale for Freelancers appeared first on Pro Sound Effects Library.

Dehumaniser II v1.2.1 Review

November 23, 2016, 10:36 AM

http://designingsound.org/2016/11/dehumaniser-ii-v...

I remember remarking to an audio plug-in developer at GDC earlier this year that for a plugin to be widely adopted amongst working professionals (especially those in the film post-production community) I felt that before anything else, it had to save the user time. Original ideas, new workflows and cool sounds are all well and good, but if it extends an […]

RESOLVE EDITING 101 09. Colour Grading

November 23, 2016, 10:36 AM

http://www.redsharknews.com/tutorials/item/3968-re...

In the ninth episode of our exclusive 10-part tutorial series on how to edit video with Resolve, Darren Mostyn from Online Creative takes it all back to the origins of the software and looks at colour grading: scopes, nodes, auto-colour, primary grading, shot matching, Look Up Tables, grouping, stills, and more. TutorialsNon Linear EditingResolve

Planet Coaster’s Sound Designer Watson Wu Rent E

November 23, 2016, 10:36 AM

http://designingsound.org/2016/11/planet-coasters-...

Watson Wu, Sound Designer for recently released Coaster Park Simulation Game Planet Coaster, recently shared some interesting behind the scenes videos & how he shut down an entire theme park for the recording sessions. Source: PC Games N

History Between Steve Jobs and Pixar

November 23, 2016, 10:34 AM

http://www.macrumors.com/2016/11/23/steve-jobs-to-...

Steve Jobs' history with the now-acclaimed animation studio Pixar began in 1986 when the former Apple CEO purchased The Graphics Group, which was one third of the Computer Division of Lucasfilm, renamed it Pixar Animation Studios, and began guiding it into a burgeoning feature film production company. In a new book called To Pixar and Beyond, written by former Pixar chief financial officer Lawrence Levy, the history between Jobs and Pixar is highlighted and deepened by looking at the struggling ...

Samsung’s VR Eduthon Makes Immersive Education A

November 23, 2016, 06:01 AM

https://www.studio360vr.com/samsungs-vr-eduthon-ma...

Samsung Germany and Cornelsen Introduced VR Eduthon to focus on biology education to provide students between seventh and ninth grades practical VR lectures.

3ds Max Tips and Tricks for Hard-Surface Modeling

November 23, 2016, 06:01 AM

http://www.cgmeetup.net/home/3ds-max-tips-and-tric...

Autodesk visits Jacques Choi, lead character artist at Eidos-Montreal, who shares the 3ds Max workflow for creating hard-surface character augmentations during the development of Deus Ex: Mankind Divided.

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