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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

8 After Effects Plugins Every Motion Designer Shou

December 4, 2014, 03:50 PM

http://www.premiumbeat.com/blog/after-effects-plug...

These are the 8 After Effects plugins that you should have in your motion design arsenal! The post 8 After Effects Plugins Every Motion Designer Should Have appeared first on The Beat: A Blog by PremiumBeat.

Bridging the Uncanny Valley to make realistic CGI

December 4, 2014, 12:51 PM

http://www.redsharknews.com/post/item/2213-bridgin...

The term 'Uncanny Valley' was originally coined by Japanese robotics professor Masahiro Mori back in 1980 and suggests that as we get close to human realism a huge dip in a ‘familiarity’ graph occurs, indicating a sudden negative response. Now the Digital Human League, a superteam of Hollywood visual effects artists and researchers, is looking to bridge the gap with the creation of convincing synthetic humans. CGIAnimationHuman

Videoguys.com and G-Technology Strorage Announce a

December 4, 2014, 12:51 PM

https://www.videoguys.com/Blog/E/Videoguyscom+and+...

Manhattan Edit Workshop is Hosting TECH TALKS. Come join us for an evening of talking tech; learning & discussing the latest and greatest from G-Technology

Enhanced Storyboarding in Final Cut Pro X

December 4, 2014, 12:51 PM

http://provideocoalition.com/mspencer/story/enhanc...

Do you still need a reason to use Motion? This week on MacBreak Studio, Steve Martin from Ripple Training picks up from the prior week's discussion about using the Placeholder generator in Final Cut Pro X to pre-visualize a shoot by building a storyboard. If you...

How a top-flight post facility keeps its media fil

December 4, 2014, 08:00 AM

http://www.redsharknews.com/post/item/2211-how-a-t...

Here's our interview with Michael Cioni of Light Iron, talking about how he manages media data within his facility. Co-incidentally, the day we're running this interview, Panavision has announced that they've acquired Light Iron! With congratulations to all concerned, here's the interview GTechGTechnologyStorageDisk DriveRaidbackupFiles

Postproduction Technology Maker Digital Vision Sol

December 4, 2014, 07:57 AM

http://www.hollywoodreporter.com/behind-screen/pos...

Postproduction technology developer Digital Vision has been acquired by its management team: Kelvin Bolah, Greg Holland and Claes Westerlund. It was acquired from Swedish parent company Image Systems for 6.1 million SEK (roughly $800,000).

Thoughts on the 10.1.4 Update for Final Cut Pro X

December 4, 2014, 07:56 AM

http://www.larryjordan.biz/app_bin/wordpress/archi...

Yesterday, Apple updated Final Cut Pro X to version 10.1.4. Here is a summary of what’s new in version 10.1.4.

Digital Production Buzz – December 4, 2014

December 3, 2014, 07:52 PM

http://www.digitalproductionbuzz.com/2014/12/digit...

On the Digital Production Buzz, Larry Jordan and Michael Horton talk with guests Jordan Kelly Montgomery, David Foley, and Tom Coughlin: Creating “Deliverables" from Finished Projects Delivering 4K Media to the Home The Future of Storage Technology

Video Editing Storage Solutions

December 3, 2014, 07:46 PM

http://www.premiumbeat.com/blog/video-editing-stor...

In this post we examine several popular video editing storage solutions and determine the best for professional use. The post Video Editing Storage Solutions appeared first on The Beat: A Blog by PremiumBeat.

Apple adds MXF support to QuickTime applications

December 3, 2014, 03:50 PM

http://www.digitalrebellion.com/blog/posts/apple_a...

Yesterday Apple released Pro Video Formats 2.0 (an apparently renamed version of Pro Apps Codecs), which is a set of professional codecs to coincide with the FCPX 10.1.4 update with MXF integration. The release notes imply this only adds MXF support to FCPX, Motion and Compressor, however it is actually much broader than this. It adds MXF reading to any application on the system that uses the QuickTime APIs.You can test this by taking an MXF file on your system (such as from an Avid_MediaFil...

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