It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
April 8, 2014, 11:31 AM
http://www.broadcastbeat.com/index.php/visual-effe...
See on Scoop.it – Broadcast Beat Magazine, Daily EditionVisual Effects Post-Production Leader Glassworks Deploys Mellanox & Pixit …See on www.businesswire.com
April 5, 2014, 04:10 PM
http://lesterbanks.com/2014/04/creating-double-hel...
Frederik Steinmetz host a tutorial on BlenderDiplom.com showing how to models a double helix DNA strand in Blender. A complex shape like a DNA strand in Blender may be difficult to reproduce, but it is actually simpler than it looks.
March 31, 2014, 01:35 PM
http://lesterbanks.com/2014/03/gpu-magic-bullet-lo...
Red Giant announces new versions for Magic Bullet Looks, their tool for creating looks and color correction for media in host applications such as After Effects, Premiere Pro, Final Cut Pro, Apple Motion, Vegas Pro, and Avid Media Composer.
March 29, 2014, 12:36 PM
http://blogs.adobe.com/aftereffects/2014/03/script...
This article describes the changes to the After Effects scripting interface implemented in After Effects CC (12.0). You can use this article together with the most recent full version of the After Effects scripting guide (for After Effects CS6), which you can find on the After Effects Developer Center page. There were no significant changes in the scripting interface for After Effects CC (12.1) or After Effects CC (12.2). ScriptUI Drover adpapter ScriptUI is now based on the same contr...
March 28, 2014, 03:22 PM
http://www.cgchannel.com/2014/03/autodesk-to-relea...
MatchMover in use in a video recorded by Autodesk’s Gary M. Davis. The company has just announced its intention to release MatchMover and compositing package Toxik for free via its Exchange Apps site.
March 27, 2014, 09:19 PM
http://news.creativecow.net/story/874987
(Las Vegas, NAB2014--March 27, 2014) Taking the industry by storm and due to popular demand, SGO will soon launch its new open node-based compositor MAMBA FX on MAC. As a versatile multi-level platform compositor serving all VFX artists, Mamba FX already runs under Microsoft Windows and Linux, and its compatibility with Mac completes the next step in its evolution.
March 25, 2014, 10:15 PM
http://www.animationmagazine.net/events/shade-vfx-...
Shade VFX has opened a new facility in New York, prompted by a favorable economic climate and client requests. The Park Avenue location will build up a medium sized staff over the coming months and is currently in production on a D.J. Caruso project (Shade previously worked on Caruso’s I Am Number Four). The new East Coast office will expand on the studio’s L.A. base, where Shade boasts a Bergamot Station studio including a greenscreen stage.
March 25, 2014, 10:13 PM
http://postperspective.com/shade-vfx-expands-nyc-u...
New York — Client requests and an uptick in work being done in New York City, thanks to an aggressive post-production tax incentive, have spurred Santa Monica-based Shade VFX to open its second location, this one in the Big Apple. In addition, Shade executive producer David Van Dyke, who has been with the company since […]The post Shade VFX expands to NYC, ups David Van Dyke to VP appeared first on postPerspective - Randi Altman's postPerspective.
March 25, 2014, 10:12 PM
http://www.studiodaily.com/2014/03/shade-vfx-expan...
Santa Monica-based Shade VFX will take advantage of post-production incentives in New York by opening a 4,000-square-foot space on Park Avenue South in Manhattan. A company representative told StudioDaily that around 15 staff and contract artists will be working from … more »
March 24, 2014, 03:35 PM
http://www.nydailynews.com/entertainment/gossip/co...
Shooting has now resumed for “Fast & Furious 7,” and Confidenti@l has learned exactly how Paul Walker will remain in the film. “They have hired four actors with bodies very similar to Paul’s physique and they will be used for movement and as a base,” one source close to production tells us. “Paul’s face and voice will be used on top using CGI.”
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
© 2007-2026 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.