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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Bi-coastal Arcade Signs New Editor Graham Chisholm

June 5, 2017, 04:53 PM

http://www.btlnews.com/community/bi-coastal-arcade...

Bi-coastal editorial company, Arcade has announced the addition of creative editor Graham Chisholm to their team. Chisholm brings a wealth of experience to Arcade and a unique perspective on the art of storytelling. “I’m stoked to have Graham join our family,” said Arcade’s managing partner Damian Stevens. “Graham’s ability to tell stories that draw in […] The post Bi-coastal Arcade Signs New Editor Graham Chisholm appeared first on Below the Line.

Apple’s New iMac Pro Is Coming in December

June 5, 2017, 04:53 PM

http://www.studiodaily.com/2017/06/apples-new-imac...

It’s not the promised Mac Pro re-reboot, but Apple hopes it’s the next best thing — the company today said the new iMac Pro workstation, billed as the most powerful Mac released to date, will ship in December, starting at $4,999. Yes, it’s a powerful system — the baseline systems ship with a 27-inch 500-nit 5K […] The post Apple’s New iMac Pro Is Coming in December appeared first on Studio Daily.

WWDC 2017 - A New iMac Pro, Kaby Lake Processor U

June 5, 2017, 04:53 PM

http://www.fcp.co/final-cut-pro/articles/1973-wwdc...

The last few World Wide Developers Conferences have been a bit 'meh'. Not so for today's 2017 conference from San Jose. A new macOS, Kaby Lake updates to the MacBook lineup, talk of an FCPX update and of course the announcement of the awesome new iMac Pro. 

The New iMac Pro: What You Need to Know

June 5, 2017, 04:52 PM

http://nofilmschool.com/2017/06/new-imac-pro-apple...

In a rare move for Apple, at WWDC today, it announced a product six months ahead of shipping: the filmmaking-happy iMac Pro.

Edmund Brown CG/Motion Showreel 2017

June 4, 2017, 12:55 PM

http://lesterbanks.com/2017/06/edmund-brown-cgmoti...

3D work from the last 18 months. Clients include Snakehips, GSK, Lynk & Co, DeWalt. Most pieces are entirely made in Cinema 4D and rendered in Arnold or Octane. I couldn’t have made this work The Post Edmund Brown CG/Motion Showreel 2017 originally appeared and published on %%BLOGLINK%,by lesterbanks

Shotgun 7.2 Now Available

June 2, 2017, 05:25 AM

https://www.awn.com/news/shotgun-72-now-available

Shotgun Software releases the latest version of its leading cloud-based review and production tracking software with plug-and-play integrations, media streaming in RV, and single sign-on.

Shotgun 7.2 — plug-and-play integrations, stream

June 1, 2017, 09:36 AM

http://postperspective.com/shotgun-7-2-plug-play-i...

Shotgun has released Version 7.2 of its cloud-based review and production tracking software. With an eye on simplifying workflows and helping studios of all sizes collaborate, this latest update transforms integrations with content creation tools and streamlines the review process. Updates to RV also make reviewing media from the cloud seamless and includes SDI functionality as standard. Continue reading → June 1, 2017 The post Shotgun 7.2 — plug-and-play integrations, streaming in RV...

Bluefish444 Announces Multi-Channel 4K/HD/SD Compa

June 1, 2017, 09:35 AM

http://www.broadcastbeat.com/bluefish444-announces...

Multi-Channel 4K/HD/SD Capture with Metus INGEST Melbourne, Australia, June 1, 2017 – Bluefish444, developer, manufacturer and marketer of the industry’s highest-quality uncompressed 4K/2K/HD/SD-SDI video cards and mini converters, announces compatibility with Metus INGEST broadcast and video streaming software for the Windows platform. Metus INGEST is a flexible and affordable 4K/HD/SD multi-channel, multi-profile capture and streaming software ...

Hammes & Bühler Postproduction Builds Streamlined

June 1, 2017, 04:21 AM

http://www.broadcastbeat.com/hammes-buhler-postpro...

HUDSON, MA (May 31, 2017) –    “When we started this new post production facility, it was a no-brainer to select Facilis Technology for all our shared storage needs. Here, TerraBlock is the heart of the facility’s production workflow – the system is fast and reliable. The TerraBlock shared storage system enables collaborative workflows, which are ...

Pixar Creates Experimental Shorts Division

May 31, 2017, 04:12 AM

http://www.pixarpost.com/2017/05/pixar-creates-exp...

Did you know that SIGGRAPH is where Pixar premiered their first short film? Back in 1984, the release of Andre and Wally B astounded the crowd with computer graphics, lighting rigs and the use of digital squash and stretch — all set forth by director Alvy Ray Smith, John Lasseter (animator) and Bill Reeves (technical lead), to name a few. With the annual SIGGRAPH conference set as the mecca of everything groundbreaking in the computer graphics and interactive techniques world, it's no wonder t...

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