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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Autodesk Tools Help Fido Unleash ‘Kung Fury’

May 29, 2015, 11:47 AM

http://www.awn.com/news/autodesk-tools-help-fido-u...

David Sandberg’s Kickstarter-funded short features elaborate CG characters and environments created in 3ds Max, Maya and Mudbox

Scanline VFX Relocates Data Centers to Internap in

May 26, 2015, 09:29 AM

http://www.studiodaily.com/2015/05/scanline-vfx-re...

Scanline VFX has opted to sign on with data-center operator Internap, which will manage the powerful render farms that handle Scanline's data-intensive renders and simulations at a colocated facility in Los Angeles. Scanline had previously operated its own data centers in four different … more » The post Scanline VFX Relocates Data Centers to Internap in Los Angeles appeared first on Studio Daily.

VFX Software Firm The Foundry Sold for $312M

May 20, 2015, 04:09 PM

http://www.hollywoodreporter.com/behind-screen/vfx...

The Foundry, the U.K.-headquartered VFX software firm best known for the widely-used Nuke compositing system, has a new owner. On Wednesday, U.K.-based private equity firm HgCapital closed a deal to acquire majority ownership from investor The Carlyle Group for £200 million ($312 million).

Shotgun Announces Call for Entries for 2015 Pipeli

May 19, 2015, 12:20 PM

http://www.awn.com/news/shotgun-announces-call-ent...

Los Angeles, CA -- Shotgun Software has announced the call for entries for the second annual Pipeline Awards to recognize excellence in pipeline tool development, integration, engineering and usage. Members of the global Shotgun community are encouraged to submit inventive tools and individuals for consideration and an opportunity to be recognized with a distinguished Pipeline Award.

Éclair Group selected Fire

May 14, 2015, 05:08 AM

https://news.creativecow.net/story/878940

Firefly Cinema, a leading software developer of high end post-production and on-set color grading solutions for DI and digital dailies, is proud to announce that the French film laboratory and post production house Éclair Group has chosen their DI solution, FirePost, for finishing and color grading, as part of their advanced digital post-production workflow. Already, several productions have been finished at Éclair using this solution, including three feature films part of the official selecti...

FMX Conference Wraps 2015 Edition

May 11, 2015, 12:41 PM

http://www.awn.com/news/fmx-conference-wraps-2015-...

Rounding off four days of speakers and presentations, the 20th Anniversary edition of the FMX Conference on Animation, Effects, Games and Transmedia concludes with a special screening of ‘Avengers: Age of Ultron’ with Marvel VFX Supervisor Christopher Townsend in attendance.

SIGGRAPH’s Xroads of Discovery

May 5, 2015, 03:42 AM

http://www.3dtotal.com/index_interviews_detailed.p...

SIGGRAPH returns to the capital of entertainment this summer. The annual showcase is the most comprehensive computer graphics event in the world and attracts thousands of people each year. During the course of 5 days, attendees will get to experience first-hand an interdisciplinary collaboration of industry professionals, researchers, artists, developers, and enthusiasts, coming together to learn the latest in graphics, interactive techniques, and ground-breaking technologies dominating the comp...

OptiTrack Motion Capture Powers Al-Baydha World Bu

May 4, 2015, 04:21 PM

http://www.studiodaily.com/2015/05/optitrack-motio...

Corvallis, OR (May 4, 2015) – OptiTrack motion capture technology is powering real-time visualization for the Al-Baydha project, developed by 5D Global Studio in partnership with the University of Southern California's World Building Institute and the Al-Baydha Development Corporation. Al-Baydha, … more » The post OptiTrack Motion Capture Powers Al-Baydha World Building Project appeared first on Studio Daily.

News: OptiTrack Mocap Powers 5D Project at FMX

May 4, 2015, 04:21 PM

https://news.creativecow.net/story/878872

(Corvallis, Oregon--May 4, 2015) OptiTrack motion capture technology is powering real-time visualization for the Al-Baydha project, developed by 5D Global Studio in partnership with the University of Southern California's World Building Institute and the Al-Baydha Development Corporation. Al-Baydha, a 700 square kilometer region in Saudi Arabia home to nearly 3,000 tribal Bedouins

VFX Artist Pete Olson Named Company Partner of Vol

April 28, 2015, 09:30 AM

http://www.btlnews.com/crafts/visual-fx/vfx-artist...

Volt Studios announced that Pete Olson has been made partner of the Minneapolis-based post studio. Olson has been with VOLT for five years and contributed visual effects to projects of all genres.

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