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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

John Carpenter Is Scoring The Halloween Sequel, An

April 21, 2018, 04:22 PM

https://www.cinemablend.com/news/2406951/john-carp...

One of the key ways to make a successful sequel/reboot to a beloved franchise is to get as many people who were involved with the original attached to the new movie. We see this all the time on the TV side with reboots, as having the people who made the series so successful in the first place helps give the fans confidence in the new installment. The same is very much true for the new Halloween movie, which has series co-creator John Carpenter on board as an executive producer. Carpenter won't b...

Foundry unveils Kanova: a volumetric sculpting too

April 12, 2018, 09:41 AM

http://www.cgchannel.com/2018/04/foundry-unveils-k...

Foundry has unveiled Kanova, a new volumetric sculpting tool based on the innovative ADF (Adaptively sampled Distance Fields) technology from Mischief, its 2D sketching software.

FMX Adds Spotlights on 'Ready Player One,' 'Last J

April 12, 2018, 06:10 AM

https://www.awn.com/news/fmx-adds-spotlights-ready...

LUDWIGSBURG, GERMANY -- FMX 2018 added presentations spotlighting hit features Ready Player One and Star Wars: The Last Jedi, as well as looks at hit games like Call of Duty, the virtual product lifecycle in use at footwear giant adidas, and how expanded realities can make a valuable impact on society. The conference on animation, effects, games and immersive media is set to run April 24-27 in Stuttgart, Germany.

Deluxe One: top tier style production workflows fo

April 11, 2018, 05:08 PM

https://www.redsharknews.com/post/item/5406-deluxe...

Deluxe has long been known for its pre and post-production services for top tier film productions. The "Color by Deluxe" label is definitely not in the cards for most independent productions.

Blackmagicdesign releases Davinci Resolve 15

April 9, 2018, 11:46 AM

https://www.newsshooter.com/2018/04/10/blackmagicd...

Blackmagicdesign today released Davinci Resolve 15 at NAB2018. The team at Blackmagicdesign are really touting the editing functions of the updated version of Resolve. These do look interesting and we will certainly be having a good play with it and let you know our thoughts. In the meantime here are some of the key new features.

Boris FX demos latest Sapphire, Mocha & Continuum

April 6, 2018, 04:22 AM

http://www.postmagazine.com/Press-Center/Daily-New...

BOSTON — Boris FX (www.borisfx.com) will be offering tech demos of the newest versions of Sapphire, Continuum and Mocha at this year’s 2018 NAB Show. The Academy Award-winning tools found in Mocha Pro, Mocha VR, Sapphire, and Continuum will feature a new Essential Interface Mode to help editors and VFX artists solve tracking and masking challenges in less time. Mocha Pro and Mocha VR will be updated in 2018 with an improved interface, new tools for rotoscoping and mask creation, and spee...

FCPX Updates with ProRes RAW

April 5, 2018, 09:24 AM

https://www.macrumors.com/2018/04/05/final-cut-pro...

The headline feature is a new ProRes RAW format, which combines the visual and workflow benefits of RAW video with the performance of ProRes, a lossy video compression format developed by Apple for use in post-production.

Premiere Pro CC Now Features AI-powered Automatic

April 4, 2018, 12:20 PM

http://www.videomaker.com/videonews/2018/04/adobe-...

Adobe, days before NAB, has revealed that Sensei is coming to Premiere Pro CC and it's set on saving video editors precious time and energy while color and audio correcting.

Foundry Launches Modo 12 Series

March 29, 2018, 01:25 PM

https://www.awn.com/news/foundry-launches-modo-12-...

LONDON -- The Foundry has launched Modo 12.0, the first in a series of three instalments of the highly anticipated Modo 12 Series.

Appel à la grève

March 29, 2018, 07:41 AM

http://www.monteursassocies.com/2018/03/29/appel-a...

From April 10, an unprecedented movement in the cinema will bring together the professions of post-shooting: editors, sound editors, noisemakers and mixers plan to stop work for a period of 3 days. In the absence of valid proposals after these 3 days, the strike will resume the following week. On Wednesday, March 28, the SPIAC-CGT sent the employers' unions the call to strike (see below).

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