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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Make Smooth Moves in C4D by Creating a Dynamic Cam

June 2, 2020, 01:15 PM

https://lesterbanks.com/2020/06/make-smooth-moves-...

Daniel Danielsson shows how you can get silky-smooth camera moves in Cinema 4D by making a dynamic camera rig. Camera moves are an essential component of animation and motion graphics. Camera moves are much more

Get Better Bokeh, a Free Color Correction Preset f

May 31, 2020, 03:12 PM

https://lesterbanks.com/2020/05/get-better-bokeh-a...

Plugin Everything offers a free preset that works with any blur to get the best results. Plugin Everything has hit a nice stride with amazingly useful plugins for Adobe After Effects. They’ve also found a

Use C4D’s Take System to Render Material ID Pass

May 31, 2020, 03:12 PM

https://lesterbanks.com/2020/05/use-c4ds-take-syst...

Jonas Pilz shows how you can use the Take system for Material ID passes without using nodes. The Take system in Cinema 4d offers a fantastic amount of flexibility for scene management. Using a shooting

Background: HDR vs. SDR Color Spaces

May 31, 2020, 03:12 PM

https://www.youtube.com/watch?v=AzH1EG-few4

HDR (High Dynamic Range) media is the latest media golden child. But, what is it? How do we use it in Apple Final Cut Pro X? And what about all these other terms: RAW, Log, LUTs, Rec. 709, Rec 2020 and 10-bit? In this short video demo, watch as Larry Jordan illustrates the different color spaces between SDR (Standard Dynamic Range) and HDR media. This is an excerpt from a longer webinar showing how to use HDR media in Final Cut Pro X: https://larryjordan.com/store/280-using-hdr-med...

Setup Dual Computer Monitors in Apple Final Cut Pr

May 31, 2020, 03:12 PM

https://www.youtube.com/watch?v=yWCM4iqFMVU

HDR (High Dynamic Range) media is the latest media golden child. But, what is it? How do we use it in Apple Final Cut Pro X? And what about all these other terms: RAW, Log, LUTs, Rec. 709, Rec 2020 and 10-bit? In this short video demo, watch as Larry Jordan show how to setup and configure dual computer monitors, video range checking and HDR tone-mapping. This is an excerpt from a longer webinar showing how to use HDR media in Final Cut Pro X: https://larryjordan.com/store/280-using...

Using Pro Tools HDX Or Native Cards In The New Mac

May 27, 2020, 04:51 PM

https://www.pro-tools-expert.com/home-page/2020/5/...

Avid has recently revised their advice on which slots to use for Pro Tools HDX and HD Native cards in the new Apple 7,1 Mac Pro 2019 computers. We have all the details…

How to use View Layers in Blender 2.8

May 27, 2020, 12:40 PM

https://lesterbanks.com/2020/05/how-to-use-view-la...

Jacob Swing covers the changes to Blender’s render layer system, now called View Layers. Blender 2.8 made some considerable changes to the UI and how the open-source 3D app works. One such change is the

How to Create Object Buffers in Redshift C4D

May 27, 2020, 12:40 PM

https://lesterbanks.com/2020/05/how-to-create-obje...

Luis Miranda shows how you use object buffers in Redshift. Creating everything in a render may be madness, depending on your pipeline. Compositing is a lot of the times the best answer when it comes to 3D

How to Emit Sticky Vellum Balls in Houdini

May 27, 2020, 12:39 PM

https://lesterbanks.com/2020/05/how-to-emit-sticky...

Mikael Pettersén shows how you can emit sticky vellum balls in Side FX Houdini. It sounds like a whole complicated thing, but it’s a simple set up. In this tutorial from Short & Sweet 3D

Learn How To Create Post Production Templates In P

May 26, 2020, 02:21 PM

https://www.pro-tools-expert.com/home-page/2020/4/...

In this free extended video tutorial, Pro Tools tutor, Paul Maunder covers the process of creating two templates for audio post-production, one for a TV Documentary and the second for a 5.1 Feature Film.

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