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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Working With Arnold Shaders and MegaScans

October 23, 2017, 12:31 PM

http://lesterbanks.com/2017/10/working-arnold-shad...

Arvid Schneider Begins a Multi-Part Tutorial Showing How to Work With Quixel Mega Scans and Arnold ILM Lighting TD Arvid Schneider takes up another tutorial series that focuses on working with Quixel Mega Scans and The Post Working With Arnold Shaders and MegaScans originally appeared and published on %%BLOGLINK%,by lesterbanks

Path point access and more in After Effects

October 13, 2017, 05:01 AM

https://www.youtube.com/watch?v=HMcqUEnOYr0

Check out some of the new features coming out soon in the next update to After Effects. Plus a sneak peek at a new preset update I'm working on for charts and graphs. If you need CC, Get Adobe Creative Cloud: http://cinemaspice.net/adobe-creative-cloud/ to help support this channel. Don't forget to share this video. You never know who among your friends is a closet After Effects user. Thanks. Google+ https://plus.google.com/116138148272103856598/posts After Effects Users ...

Create Blade Runner-Inspired Eyes in AE

October 12, 2017, 08:58 AM

https://www.rocketstock.com/blog/blade-runner-insp...

In this tutorial, we are going to track and composite eye elements onto footage in Adobe After Effects. You will also learn some basic compositing and workflow tips that will help improve the composites, and we’ll even experiment with adding in HUD elements tracked to the eyes.

How to Create Edge Extension in Fusion, Fixing Z-D

October 11, 2017, 11:57 AM

http://lesterbanks.com/2017/10/edge-extension-fusi...

Vito LaManna Shows How to Create an Edge Extension in Fusion, Perfect for Fixing Keying Issues and Z-Depth Troubles A common compositing trick is to extend the edges of a matte. It’s a great way The Post How to Create Edge Extension in Fusion, Fixing Z-Depth Issues originally appeared and published on %%BLOGLINK%,by lesterbanks

Tutorial: How to Create an RGB Split Effect in AE

October 6, 2017, 03:59 PM

http://nofilmschool.com/2017/10/how-create-rgb-spl...

For this tutorial, we’ll take a look at how to create an RGB split effect in Adobe After Effects. This technique can help you create a variety of different glitch effects and transitions, or simply help to stylize your footage. Use RGB split by itself or in conjunction with other glitch effects to achieve powerful and interesting results.

Raptor VFX Breakdown

September 22, 2017, 09:08 AM

http://www.cgmeetup.net/home/raptor-vfx-breakdown/

UNIT IMAGE presents Raptor VFX Breakdown.

Behind the Title: ArsenalFX Color’s Rory Gordon

September 20, 2017, 05:19 PM

http://postperspective.com/behind-title-arsenalfx-...

NAME: Rory Gordon. Legally, it’s Aurora Gordon, but everybody calls me Rory. My business cards say Aurora though. How could I be a colorist named Aurora and not take advantage of that name? COMPANY: Santa Monica’s ArsenalFX Color CAN YOU DESCRIBE YOUR COMPANY? Continue reading → September 20, 2017 The post Behind the Title: ArsenalFX Color’s Rory Gordon appeared first on Randi Altman's postPerspective.

Automating Fusion Installations for Render Nodes

September 4, 2017, 12:16 PM

http://lesterbanks.com/2017/09/automating-fusion-i...

Visual Effects Artist Andrew Hazelden Shows Us How To Perform  Automated Command Line Installs for Fusion Studio Render Nodes Have a multiple licenses for Fusion Studio? Perhaps you need to install BlackMagic Design Fusion Studio The Post Automating Fusion Installations for Render Nodes originally appeared and published on %%BLOGLINK%,by lesterbanks

Canvas 360 Pro Extends Skybox and MochaVR in After

August 30, 2017, 12:13 PM

http://lesterbanks.com/2017/08/canvas-360-pro-exte...

Canvas 360 Pro Unifies 360 Post Production in After Effects After Effects recently acquired the SkyBox plugins from Mettle, and are now Adobe’s solution for 360 and VR tools within After Effects. This will be The Post Canvas 360 Pro Extends Skybox and MochaVR in After Effects originally appeared and published on %%BLOGLINK%,by lesterbanks

Eclipses in Ancient Lore – 360 / VR Video Animat

August 27, 2017, 01:21 PM

http://lesterbanks.com/2017/08/eclipses-ancient-lo...

Sky wolves, star demons, human sacrifice — many ancient cultures spun elaborate stories to explain the phenomenon of a solar eclipse. An animation made for CNN’s VR Livestream, Eclipse of the Century Design + Animation The Post Eclipses in Ancient Lore – 360 / VR Video Animation originally appeared and published on %%BLOGLINK%,by lesterbanks

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