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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Car Rigging Basics in Maya, Everything You Need to

November 21, 2018, 10:24 AM

https://lesterbanks.com/2018/11/car-rigging-basics...

Simon Mills Guides Us Through Car Rigging Basics, Getting Autos Ready for Animation. Are you creating an animation of a car? Autos are one thing that you never want to animate without a rig. There

fSpy is a New Open Source Camera Matching App

November 20, 2018, 01:20 PM

https://lesterbanks.com/2018/11/fspy-new-open-sour...

Formerly Blam for Blender, fSpy is Now a Free Stand-Alone Camera Matching App for Mac Windows and Linux. Matching perspective to a still image is quite a challenge in 3D. There are a lot of

How to Create Chipped Paint in C4D Using Vector Pr

November 19, 2018, 01:44 PM

https://lesterbanks.com/2018/11/chipped-paint-c4d-...

Reza Ansari Shows How Using Tools4D Vector Pro Can Take Chipped PAint to the Next Level. If you have ever done any layered shader workflows, then you probably know that you can use images to

How to Use C4D to Drive Yanobox Nodes Instances in

November 19, 2018, 01:44 PM

https://lesterbanks.com/2018/11/use-c4d-drive-yano...

Check Out How to Export 3D Data From Cinema 4D to Drive Instances in Ae Using Yanobox Nodes. Yanobox recently released Nodes 3, an update to the After Effects tool that created connected particles motion

How to Create Planetary Atmosphere With Corona C4D

November 17, 2018, 01:24 PM

https://lesterbanks.com/2018/11/planetary-atmosphe...

Shawn Astrom Shows How to Create a Rayleigh Scattering Effect to Create That Planetary Atmosphere Glow. Creating a realistic planet complete with atmosphere changes from renderer to renderer. If you are wondering how to create

An Introduction to Houdini’s MapBox Node

November 17, 2018, 01:23 PM

https://lesterbanks.com/2018/11/introduction-houdi...

Indie-Pixel Walks Through Houdini Game Tools’ MapBox Node for Landscape and Level Design. As part of Houdini’s game tools, the MapBox node is a new one that is still under beta. Mapbox is a powerful

New Plugin Takes Automatic Snapshots of Maya Persp

November 16, 2018, 01:14 PM

https://lesterbanks.com/2018/11/auto-snapshot-maya...

Auto Snapshot Plugin for Maya Can Quickly Take Snaps of 9 Different Renders from the Perspective Viewport. Nemanja Stojanovic is a Software Engineer who has recently released a small plugin for Autodesk Maya that lets

Using Nulls and Expressions to Drive Animation in

November 16, 2018, 01:13 PM

https://lesterbanks.com/2018/11/nulls-expressions-...

Evan Abrams Shows How to Solve Complex Animation Mechanics using Simple Nulls and a Couple of Expressions. Never underestimate the power of parenting in animation. No one should be placing keyframes on any object at

How to Route Edges in C4D to Get Nice Quad Topolog

November 16, 2018, 10:06 AM

https://lesterbanks.com/2018/11/route-edges-c4d-qu...

Shane Benson Shows Some Methods for Getting Quad Topology With Sub-D Modeling in C4D. Is quad topology something that you strive for when modeling with Sub-D’s in Cinema 4D? Sticking to quads is a challenge

Houdini for Artists: Working With the Trace Node

November 15, 2018, 02:21 PM

https://lesterbanks.com/2018/11/houdini-working-tr...

Tyler Bay Covers Working With the Trace Node for Procedural Modeling Tasks in Houdini. Tyler Bay has a great and free introduction to working with SideFX Houdini called “Houdini for the New Artist.” that is

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