It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
April 11, 2018, 09:40 AM
http://lesterbanks.com/2018/04/animation-nodes-key...
Jacques Lucke Shares Some Helpful Key Commands for Working With Animation Nodes. Animation Nodes is a node-based visual scripting system designed for creating motion graphics in Blender. It’s a robust system that allows users to
April 10, 2018, 09:21 AM
http://lesterbanks.com/2018/04/mesh-flip-particles...
Houdini Artist Jerry Ken Shows How to Maximize All of Your FLIP Particles to Create Your Mesh. Have you ever created a mesh from a FLIP simulation and found that some particles just were not
April 6, 2018, 12:37 PM
http://lesterbanks.com/2018/04/john-colombot-ae-ef...
Motion Designer John Colombo Has Been Posting Some Super-Helpful After Effects Tools Solving After Effects Snags. I’ve often joked that After Effects is a tool that people buy so they have somewhere to keep their
April 5, 2018, 12:49 PM
http://lesterbanks.com/2018/04/accurate-displaceme...
Flipped Normals Shows How to Get Accurate Displacements From Zbrush to Arnold. Henning Sanden and Morten Jaeger cover creating the best possible displacement maps from Zbrush for use with the Arnold Renderer. Zbrush isn’t known
April 5, 2018, 09:26 AM
http://lesterbanks.com/2018/04/easily-manipulate-c...
Sean Dove Shows How You Can Shape C4D Splines Without Tediously Moving Individual Points. SPlines are an essential element in Cinema 4D. They are incredibly versatile, having roots in facilitating constructive geometry, animation and more.
April 4, 2018, 12:21 PM
http://lesterbanks.com/2018/04/create-node-based-i...
Supergreen Offers a Look Into Creating an IK Switch in Maya Using Nodes. Being able to switch from IK to FK in a rig is an important feature, and there are plenty of ways that
April 3, 2018, 12:35 PM
http://lesterbanks.com/2018/04/beginner-guide-vert...
Severo Ojea Shows How to Control Effectors and Shaders With Vertex Maps in C4D. WorkBench.tv’s Severo Ojea offers a look into what can be an instrumental technique within Cinema 4D: Working with Vertex Maps. Every
April 3, 2018, 12:30 PM
http://lesterbanks.com/2018/04/animate-type-along-...
Mike Ridolfi Has a Beginner’s Look at Animating Type Along a Path in After Effects. Type along a path is a pretty ubiquitous process across Adobe apps, including Illustrator, Photoshop and even After Effects. With
April 2, 2018, 11:39 AM
http://lesterbanks.com/2018/04/getting-started-das...
Stereopixol Covers Working With DASH Scripting in Maya 2018. Making a revival is DASH scripting, a feature of the motion graphics toolset MASH in Maya. DASH lets you quickly issue expression commands right in the
March 28, 2018, 12:38 PM
http://lesterbanks.com/2018/03/working-drive-chain...
Lonnie Busch Shows How to Create a Drive Chain Rig in Cinema 4D Using Xpresso. Creating and accurately animating gears are one thing, but adding an interlinking chain to the whole thing and that’s another
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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