It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
August 4, 2018, 04:20 PM
https://lesterbanks.com/2018/08/stack-burger-softb...
Dave Bergin Shows How to Use SoftBody Dynamics in C4D to Easily Animate a Burger Stack. CG Shortcuts offers a look into using Cinema 4D dynamics to animate a burger stacking. The animation will take
August 4, 2018, 08:45 AM
https://lesterbanks.com/2018/08/manage-image-plane...
Monika Gelbmann’s Image Planes Manager Helps to Keep References in Check. Image planes in Maya are pretty straightforward. That is of course until you want more than one in a scene, which is what I
August 3, 2018, 12:21 PM
http://www.studiodaily.com/2018/08/hulus-curious-m...
As the host of Hulu’s A Curious Mind, Dominic Monaghan (Lord of the Rings, Lost) leads the way as viewers travel through outer space and explore intriguing questions about the universe and science. Inspired by Carl Sagan’s Cosmos, the content is captivating all on its own. But the fact that it gives viewers an immersive […] The post How Hulu’s A Curious Mind Uses 360 VR to Explore the Universe appeared first on Studio Daily.
August 3, 2018, 12:21 PM
https://lesterbanks.com/2018/08/change-the-color-o...
Arttu Rautio Shares His Python Script for Heavy Xpresso Nodes Users, Letting You Change and Organize Them by Color. Xpresso, as any node-based editor is an endless sandbox for creating dependant workflows. Larger setups with
August 3, 2018, 09:35 AM
https://lesterbanks.com/2018/08/valve-mechanism-xp...
Lonnie Busch Shows How to Create the Dynamic Action of a Valve Mechanism With an Automated Xpresso Rig in C4D. Lonnie Busch is an Illustrator, artist, and designer from Franklin, North Carolina who has a
August 3, 2018, 09:35 AM
https://lesterbanks.com/2018/08/controls-mixamo-ri...
RH Character Tools Automatically Creates Controllers on Auto-Rigged Mixamo Characters Right in Cinema 4D. Rigging is such a technical thing that brings multiple disciplines together to create a character that will let you focus on
August 2, 2018, 12:36 PM
https://lesterbanks.com/2018/08/dynamic-constraint...
Maximilian Schönherr Covers Working With nCloth and Dynamic Constraints in Maya. Maya has both animation constraints and dynamic ones. Although the premise for each is similar, they are for different purposes. Watch this short tutorial
August 2, 2018, 09:53 AM
https://lesterbanks.com/2018/08/cosmos-maya-update...
Martin Gunnarsson Releases a New Version of Cosmos Command Launcher for Autodesk Maya. Cosmos is a way to have complete access to and launch all of Maya’s commands by typing. Think of it as a
August 2, 2018, 06:32 AM
https://lesterbanks.com/2018/08/best-c4d-r20-sneak...
Maxon Announces Cinema 4D R20 With Node-Based Materials, MoGraph Fields, and Multi-Pass GPU Renders. Maxon announced Cinema 4D R20 that boasts some significant new features, and the internet responds with early adopters showing off some
August 1, 2018, 02:40 PM
https://lesterbanks.com/2018/08/shatter-objects-pr...
Alexander Court Shows How to Shatter Objects in Blender Using the Explode Modifier. Tools to Shatter Objects typically fall under procedural generators such as Voronoi. With Blender, you can use the Explode Modifier to shatter
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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