Article Humour Video Blog Audio Industry News Site News Tutorial Press Release Events

To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Selective Glow FX Tutorial in AE

October 29, 2013, 04:32 AM

http://filmmakeriq.com/2013/10/selective-glow-fx-t...

Have you ever needed to add a glow to a specific color? Like an explosion, or signal light without affecting the rest of the image. In this short tutorial Andrew Kramer of VideoCopilot shows technique that will allow you add a glow to a specific color only and avoid the color mixing that occurs when using traditional luminance based glows.

Mastering Paint FX

October 28, 2013, 03:32 PM

http://lesterbanks.com/2013/10/maya-mastering-pain...

Jesús Fernández shares his process for creating his stunning “the Forgotten Forest” with a detailed written tutorial looking at how Maya PaintFX was used to create the grasses, trees and foliage in the image.

How to Make a 3D Holographic Trading Card

October 28, 2013, 10:12 AM

http://ae.tutsplus.com/tutorials/vfx/how-to-make-a...

In this tutorial, I'm going to show you how to make a cool 3D holographic playing card out of 2D art from our tutorial Dynamic Comic Book Illustration in Adobe...

Sculpting a Pumpkin in Cinema 4D

October 26, 2013, 04:14 PM

http://lesterbanks.com/2013/10/sculpting-a-pumpkin...

Stectoons’ Esteban shows how to get started with C4D using various tools in Cinema 4D R14 to model, light and render a simple Halloween Jack-o’-lantern using Cinema’s sculpting tools to flesh out the form.

Create Physically Accurate Strings

October 25, 2013, 10:04 AM

http://ae.tutsplus.com/tutorials/motion-graphics/c...

In this tutorial, I'll show you how to create physically accurate ropes as we make use of the new Joints option in Newton2. We will be testing out various

Cinema 4D MoGraph Cloners for Condensation

October 17, 2013, 10:02 AM

http://lesterbanks.com/2013/10/cinema-4d-mograph-c...

Matt Milstead demonstrates how to use Cinema 4D’s MoGraph Cloners to create condensation on a glass bottle, with a look at modeling texturing and rendering a soda bottle scene.

CINEMA 4D moving blocks

October 15, 2013, 04:52 PM

http://www.toolfarm.com/blog/entry/tutorial_cinema...

Tutorial Tuesday continues with this one from FxChannelHouse, showing how to make moving blocks and add textures.

Tutorial: Advanced Spin FX Tutorial

October 15, 2013, 12:34 PM

http://www.toolfarm.com/blog/entry/tutorial_advanc...

A new one from Andrew and Company, just in time for Tutorial Tuesday at Toolfarm. He shows how to create a dynamic spectral animation without using any party plug-ins.

Creating Smoke Trails in 4D

October 15, 2013, 12:34 PM

http://lesterbanks.com/2013/10/creating-smoke-trai...

Project4D’s Faisal walks through creating smoke and trails in Cinema 4D with the help of TurbulenceFD’s Voxel based fluids system, and the freely available Umami Parametric Spline Generator.

Affect Any Clone Instance in Cinema 4D

October 14, 2013, 12:54 PM

http://lesterbanks.com/2013/10/affect-any-clone-in...

Kevin Burke shares a technique for having an Effector in Cinema 4D to Affect parameters other than position, scale, rotation and color within a Cloner Object, and in this case, uses a Plane Effector and a Cloner to achieve this.

© 2007-2024 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.