Article Humour Video Blog Audio Industry News Site News Tutorial Press Release Events

To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

An Introduction to Attributes in SideFX Houdini

January 12, 2018, 01:59 PM

http://lesterbanks.com/2018/01/introduction-attrib...

Rohan Dalvi Offers a Basic Introduction to Attributes in Houdini CG Artist Rohan Dalvi posts another first look at working with the various aspects of Side FX Houdini. Designed for first-time users, Dalvi has been The Post An Introduction to Attributes in SideFX Houdini originally appeared and published on %%BLOGLINK%,by lesterbanks

How to Make Stop Motion Videos With Ease

January 12, 2018, 01:58 PM

https://fstoppers.com/apps/how-make-stop-motion-vi...

With today's photo and video tools at hand, and science in mind, filmmakers, and biologists Rob Nelson, and Jonas Stenstrom set out to teach us how to use our gear to their fullest potential. Every week, 52 Things (get it?), releases a video that aims to tell an engaging story that will not only entertain, but educate us on how to be better storytellers ourselves. I love this concept. It reminds me a little of Lee and Patrick's efforts to post 30 videos in 30 days (shameless self promo).

How and When to Use Secondary Action

January 11, 2018, 02:02 PM

http://lesterbanks.com/2018/01/use-secondary-actio...

Animator Chiara Porri Looks at How to Use Secondary Action in Animation and When a Shot Requires it Chiara Porri’s site “I Want to be an Animator” is a fantastic resource for animators of all The Post How and When to Use Secondary Action originally appeared and published on %%BLOGLINK%,by lesterbanks

After Effects Font Manager Now Supports JSX Typefa

January 11, 2018, 10:13 AM

http://lesterbanks.com/2018/01/font-manager-now-su...

Alex White Updates Font Manager to Work With a New Lightweight Format for Animated Fonts, JSX The folks at Animography have a great little After Effects tool that lets you manage, use and create animated The Post After Effects Font Manager Now Supports JSX Typefaces originally appeared and published on %%BLOGLINK%,by lesterbanks

Create a Particle Ripple Effects With Houdini

January 10, 2018, 12:43 PM

http://lesterbanks.com/2018/01/create-particle-rip...

Simon Fiedler Demonstrates How to Create a Particle Ripple Effect Using Deformation Data for Emission 3D Artist Simon Fiedler new 30-minute tutorial covers how to use the deformation data supplied by the ripple solver in The Post Create a Particle Ripple Effects With Houdini originally appeared and published on %%BLOGLINK%,by lesterbanks

How to Render Wireframe on Shaded With Arnold

January 9, 2018, 02:39 PM

http://lesterbanks.com/2018/01/render-wireframe-sh...

Academic Phoenix Plus Shows How You Can Render Wireframe on Shaded With aiComposite & aiWireframe Monica from Academic Phoenix shows how you can create a wireframe-on-shaded look in a single render using Arnold in Maya. The Post How to Render Wireframe on Shaded With Arnold originally appeared and published on %%BLOGLINK%,by lesterbanks

Effex Simulation Framework for C4D Goes Free

January 8, 2018, 12:47 PM

http://lesterbanks.com/2018/01/effex-simulation-fr...

Navie Effex Simulation Framework for Cinema 4D is Now Free You might remember Navie Effex, a plugin that allowed users to create complex physics-based simulations in Cinema 4D. The plugin was a unified simulation framework The Post Effex Simulation Framework for C4D Goes Free originally appeared and published on %%BLOGLINK%,by lesterbanks

Creating Motion Graphics Type Animations With Fusi

January 6, 2018, 01:24 PM

http://lesterbanks.com/2018/01/creating-motion-gra...

Thennika Creations Posts a Series That Dives into Creating Motion Graphics Type Using Fusion If you are the person who is looking to slide away from After Effects and take a serious look at other The Post Creating Motion Graphics Type Animations With Fusion originally appeared and published on %%BLOGLINK%,by lesterbanks

Create Animated Patterns With Cinema 4D & After Ef

January 6, 2018, 01:24 PM

http://lesterbanks.com/2018/01/animated-patterns-c...

Motion Graphics Designer Dennis Wei Covers Some Cool Techniques for Creating Animated Patterns With C4D & After Effects Creating animated patterns? You could just build everything within Cinema 4D using the native mograph tools there. The Post Create Animated Patterns With Cinema 4D & After Effects originally appeared and published on %%BLOGLINK%,by lesterbanks

'Made in NY Animation Project' to hold launch ev

January 5, 2018, 11:24 AM

http://www.postmagazine.com/Press-Center/Daily-New...

NEW YORK CITY – On Thursday, January 11th, the Mayor’s Office of Media and Entertainment and the NYC Neighborhood Opportunity Network (NeON) will unveil the Made in NY Animation Project. A new initiative that will reach 1,800 young New Yorkers in all five boroughs this year, the Made in NY Animation Project offers participants the opportunity to engage in storytelling, gain technical skills in 3D computer animation, and qualify for paid internships in this growing field. 

© 2007-2026 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.