It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
November 11, 2016, 06:18 AM
https://www.rocketstock.com/blog/5-more-superhero-...
Not even going to hide my feelings — I love watching superhero VFX After Effects tutorials and blockbuster breakdowns. Not only do you learn how filmmakers and VFX artists create big action pieces, you also get to learn how other creators use the tools in AE in ways you had never before imagined.
November 9, 2016, 06:34 AM
http://www.3dvf.com/actualite-18404-cinema-4d-plac...
Eyedesyn offers a tutorial on the use of restraints and deformers to flatten objects along a surface, Cinema 4D.
November 8, 2016, 02:08 PM
http://lesterbanks.com/2016/11/troll-vfxs-daloc-ro...
Troll VFX is a visual effects house, based in Finland. It has been known for producing quality content for feature films, tv and commercials. Recently they posted a look into their Spot for Daloc security doors, featuring a lot of CG robot interactions and transformations. Troll VFX’s “Daloc The Robot” Credits: Client: Daloc Agency: INGO The Post Troll VFX’s “Daloc The Robot” VFX Breakdown originally appeared and published on %%BLOGLINK%,by lesterbanks
November 4, 2016, 12:31 PM
http://lesterbanks.com/2016/11/breakdown-carbon-vf...
Tim Little from Chicago’s Carbon VFX posts a CG breakdown for a “Frosted Flakes” spot, featuring Tony the Tiger integrated with live action plates. Tim Little was responsible for the shading and lighting, tools scripting and the compositing work in this neat little breakdown. The overturned cereal bowl is a nice touch. Executive Producer: Phil The Post Breakdown for Carbon VFX Frosted Flakes Spot originally appeared and published on %%BLOGLINK%,by lesterbanks
November 2, 2016, 02:50 PM
https://www.rocketstock.com/blog/how-to-stabilize-...
Working with virtual reality can be difficult. Especially when it is 360-degree VR. Not only are you dealing with tons of data, it also takes quite a bit of processing to stitch and render out full sequences. Because VR is so immersive, you’re asking a lot of your audience to put themselves fully into the world you have created.
October 25, 2016, 06:43 PM
http://www.videoguys.com/blog/mocha-pro-5-top-3-fe...
mocha is the Academy Award-winning planar motion tracking software that helps make quick work out of time-consuming visual effects challenges. mocha follows “pixel patterns” through the most difficult conditions including objects that go off-screen, objects that are partially obscured, and even out of focus footage. mocha has made its mark on Hollywood blockbusters such as Read More The post mocha Pro 5 Top 3 Features appeared first on Videoguys Blog.
October 25, 2016, 03:00 PM
Arnold Renderer Video Tutorial Series using Maya by Arvid Schneider
#3d#vfx#cgi#tutorial#rendering#solidangle#arnold renderer#arnoldOctober 3, 2016, 07:41 AM
http://www.cgmeetup.net/home/crowds-in-houdini-15-...
This video goes over some of the workflow updates for Crowds in Houdini 15.5. We begin by baking out 2 animation clips with the Mocap Biped 3 character, populating the scene with crowds, using Paint Density to control our agent placement, projecting those agents to walk on a globe by turning on Enable Terrain Project with Up Attribute, and setting the Adjust Up Vector option to Set to Terrain Normal.
September 15, 2016, 09:26 AM
http://lesterbanks.com/2016/09/rendering-particles...
Just getting into GPU rendering? Check out how to render particles in Houdini with Both Redshift and Octane. The Post Rendering Particles in Houdini With Redshift originally appeared and published on %%BLOGLINK%,by lesterbanks
August 24, 2016, 12:15 PM
http://cgi.tutsplus.com/tutorials/creating-low-pol...
I used the image from Kaboldy via Wikimedia Commons as reference for modelling the plane. You can download it in various resolutions.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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