Article Humour Video Blog Audio Industry News Site News Tutorial Press Release Events

To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Understanding Adaptive Sampling With Octane C4D

July 16, 2018, 12:13 PM

https://lesterbanks.com/2018/07/adaptive-sampling-...

Raphael Rau Helps to Clarify Adaptive Sampling With Octane Render and How to Make it Work for You. Octane is quite popular, especially in the Cinema 4D community for a lot of reasons. Chief among

How to Use MASH to Tile Any Type of Roof in Maya

July 13, 2018, 01:59 PM

https://lesterbanks.com/2018/07/mash-tile-type-roo...

Carlos Alvarez Velazquez Demonstrates a Great Use for Maya MASH, Distributing Roof Tiles. What has become to be known as “Motion Graphics” toolsets in 3D applications has a myriad of uses, not just for graphics.

Get Started With DUIK Structures for Rigging

July 13, 2018, 06:43 AM

https://lesterbanks.com/2018/07/get-started-duik-s...

Jake Bartlett Offers a Quick Guide for Rigging With the New Structures System in DUIK Bassel. You’ve probably heard that Rainbox dropped a new version for DUIK. Version 16, dubbed “Bassel” is actually a massive

How To Replace Your Screen In After Effects

July 12, 2018, 06:05 PM

https://motionarray.com/tutorials/after-effects-tu...

In this tutorial we cover how to do a basic screen replacement in After Effects. This effect can really help to set your video apart when you pull it off correctly. But if your replacement looks poor, your entire video will suffer. Let's dive into After Effects and learn some tips and tricks to achieve an EXCELLENT Screen Replacement!

#vfx#after effects#adobe creative cloud#after effects tutorial#screen replacement#replace screen#replace laptop screen#after effects tracking
How to Easily Align Faces in Cinema 4D

July 12, 2018, 09:51 AM

https://lesterbanks.com/2018/07/easily-align-faces...

Athanasios Pozantzis Shows How to Align Faces to Other Faces in C4D Using Snapping and Extended Axis Handles. No matter where you choose to create your models, eventually you will need a host of tools

Dynamic Transitions for Final Cut Pro X

July 12, 2018, 09:50 AM

https://fxfactory.com/blog/effects-2/dynamic-trans...

Combine multiple animations and effects to build complex transitions with ease.

Working With the Edit Edge Flow Tool in Maya

July 11, 2018, 12:26 PM

https://lesterbanks.com/2018/07/maya-edit-edge-flo...

Malcolm Andrieshyn Shows How to Get the Best Results for Maya’s Edit Edge Flow Tool When Modeling. Autodesk Maya’s Edit Edge flow tool on first glance might seem a little like magic, but working with

How to Best UV Unwrap Curved Shapes in C4D

July 11, 2018, 09:18 AM

https://lesterbanks.com/2018/07/best-uv-unwrap-cur...

Athanasios Pozantzis Shows How to Handle a UV Unwrap for Curved Parts in Models Using Cinema 4D. UV Unwrapping 3D objects can be straightforward when you think of the process as a projecting to get

How to Create a Tentacle Rig in Ae With a Bezier P

July 11, 2018, 09:17 AM

https://lesterbanks.com/2018/07/tentacle-rig-ae-be...

Duncan Rudd Shows How he Created a Tentacle Rig Using a Bezier Path for Animation. Creating a tentacle rig for 2D elements in After Effects? A few solutions may come immediately to mind. You could

Create a Stylized Edge Damage Filter in Substance

July 11, 2018, 05:27 AM

https://lesterbanks.com/2018/07/edge-damage-filter...

Chuck Trafagander Shows How to Create a Custom Edge Damage Filter for Hand Painted Textures in Substance Designer. Edge damage is a great way to add wear and tear to your models, and there are

© 2007-2026 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.