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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Kiko is a New Tool for Pipelining Animation Curves

September 14, 2018, 09:09 AM

https://lesterbanks.com/2018/09/kiko-new-pipelinin...

The Tool Chefs Launches Kiko, a New Open Source Project for Animation Curves Managment. The Tool Chefs Kiko, which stands for Keys-In-Keys-Out is a platform designed to handle animation curves data for Maya and Nuke

Using Corona to Render Smoke, Fire, and Explosions

September 13, 2018, 01:06 PM

https://lesterbanks.com/2018/09/corona-render-smok...

Mograph Plus Shows How to Use the Corona Volume Grid for Rendering Smoke, Fire and Explosions. Mograph+’s Kamel Khezri shares a look into using Corona to render things like smoke, fire, and other gaseous effects.

Alternative 2D Animation Software You May Have Mis

September 11, 2018, 01:49 PM

https://lesterbanks.com/2018/09/alternative-2d-ani...

Mick Seegobin Offers a Quick Look at 2D Animation Tools That You Can Use Instead of the Old Standbys. If you create a lot of 2D animation, including employing a more traditional 2D Animation workflow,

The Basics for Working With C4D’s U-Render

September 10, 2018, 01:45 PM

https://lesterbanks.com/2018/09/basics-working-c4d...

Get Started With U-Render, the High-Quality Real-time Rendering for Cinema 4D. There is no shortage of choices when looking for a third-party renderer for Cinema 4D. Out of all those choices, there is a handful

What are C4D Fields and How Do They Work?

September 7, 2018, 12:46 PM

https://lesterbanks.com/2018/09/c4d-r-20-fields-in...

All Falloffs in Cinema 4D R20 is replaced by Fields, and Jonas Pilz Shows What They Are and How They Work. Cinema 4D R20 is out in the wild, and one of the most hotly

Create Great Looking Candle Smoke With Stardust in

September 7, 2018, 12:46 PM

https://lesterbanks.com/2018/09/create-candle-smok...

Noble Kreative Shows How to Create Candle Smoke and Believable Smoke Trails Using Stardust. Najib Khayati (Noble Kreative) offers some insights into how you can create particle smoke trails in After Effects using Stardust, the

How To Create a JSON File for After Effects

September 6, 2018, 12:50 PM

https://lesterbanks.com/2018/09/create-json-file-a...

Sergei Prokhnevskiy Shows How to Create a JSON File and How to Use it With After Effects. If you work with After Effects Expressions, you might already be familiar with creating and using JSON files.

How to Render 360 VR with VRay for Maya

September 5, 2018, 11:10 AM

https://lesterbanks.com/2018/09/render-360-vr-vray...

Carlos Alvarez Velazquez Shows the Workflow For Creating and Presenting 360 VR Images and Animation With Maya and V-Ray Next. 360 VR is permeating through to pretty much everywhere. No longer is stereoscopic 3D and

How to Use SOuP Solver and Group Nodes for Motion

August 30, 2018, 12:14 PM

https://lesterbanks.com/2018/08/soup-solver-group-...

Jeremy Raven Shows How to Create Complex Motion Graphics Effects With SOuP Solver Nodes. Maya’s motion graphics toolkit MASH opened up whole new ways to work and create the type of systems so often seen

How to Apply Zbrush Sculpted Blend Shapes to a May

August 30, 2018, 09:41 AM

https://lesterbanks.com/2018/08/zbrush-sculpted-bl...

Damon Lavenski Walks Through Steps to Work With Sculpted Blend Shapes from Zbrush to Maya. A lot of effort has pushed Maya’s Blend Shape workflow and sculpting tools towards new heights for character artists and

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