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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Creating Custom Fresnel Curves for Blender Cycles

August 12, 2014, 12:15 PM

http://lesterbanks.com/2014/08/creating-custom-fre...

Create your own Custom Fresnel Curves for Blender Cycles using a novel node set up

A look at Flocking Systems in Lightwave 3D

August 9, 2014, 10:22 AM

http://lesterbanks.com/2014/08/look-flocking-syste...

A look at getting started using Flocking Systems in Lightwave 3D

Essential Animation Tips for Cinema 4D Layers

August 8, 2014, 04:19 PM

http://lesterbanks.com/2014/08/essential-animation...

learn how to speed up the viewport and organize your scene with these tips for Cinema 4D Layers

30 Days of After Effects Day 5: MIDI Triggered Ani

August 8, 2014, 04:19 PM

http://lesterbanks.com/2014/08/30-days-effects-day...

Learn how to use MIDI data in After Effects to create MIDI Triggered animation by using expressions and after effects native tools

Side Effects Announces Houdini Indie

August 8, 2014, 10:25 AM

http://lesterbanks.com/2014/08/side-effects-announ...

Side Effects announces Houdini Indie, a limited license of Houdini for independent game developers and animators

Approaches for Sculpting and Design of a Dragon in

August 8, 2014, 10:25 AM

http://lesterbanks.com/2014/08/approaches-sculptin...

learn how to transpose features from reference to designing and sculpting a dragon in ZBrush

Electrifying Type in After Effects

August 7, 2014, 03:40 PM

http://lesterbanks.com/2014/08/electrifying-type-e...

Create an easy electrical type reveal effect in After Effects using mostly built in tools

Cinema 4D Video Tutorial: Security Camera

August 7, 2014, 03:40 PM

http://www.premiumbeat.com/blog/cinema-4d-video-tu...

Learn how to create a self-pivoting security camera in this exclusive Cinema 4D video tutorial.

Using Packed Primitives in Houdini 13

August 7, 2014, 03:38 PM

http://lesterbanks.com/2014/08/using-packed-primit...

learn how to create packed primates in Houdini 13 and how to use them in large scale instancing, making the scene much more manageable

Creating a Crumbling Effect on a Character in Maya

August 6, 2014, 01:12 PM

http://lesterbanks.com/2014/08/creating-crumbling-...

Create a crumbling effect in Maya that is inspired from the film Rango using Maya's native toolset

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